./audio/speech-dispatcher, Common interface to speech synthesis library

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Branch: CURRENT, Version: 0.8.4nb3, Package name: speech-dispatcher-0.8.4nb3, Maintainer: ryoon

Speech Dispatcher:

Key features:

* Common interface to different TTS engines
* Handling concurrent synthesis requests -- requests may come
assynchronously from multiple sources within an application and/or
from different applications
* Subsequent serialization, resolution of conflicts and priorities of
incomming requests
* Context switching -- state is maintained for each client connection
independently, event for connections from within one application
* High-level client interfaces for popular programming languages
* Common sound output handling -- audio playback is handled by Speech
Dispatcher rather than the TTS engine, since most engines have limited
sound output capabilities

What is a very high level GUI library to graphics, Speech Dispatcher is
to speech synthesis. The application neither needs to talk to the devices
directly nor to handle concurrent access, sound output and other tricky
aspects of the speech subsystem.

Supported TTS engines:

* Festival
* Flite
* Espeak
* Cicero
* IBM TTS
* Espeak+MBROLA (through a generic driver)
* Epos (through a generic driver)
* DecTalk software (through a generic driver)
* Cepstral Swift (through a generic driver)
* Ivona
* Pico

Supported sound output subsystems:

* OSS
* ALSA
* PulseAudio
* NAS

The architecture is based on a client/server model. The clients are all
the applications in the system that want to produce speech (typically
assistive technologies). The basic means of client communication with
Speech Dispatcher is through a Unix socket or Inet TCP connection using
the Speech Synthesis Interface Protocol (See the SSIP documentation for
more information). High-level client libraries for many popular
programming languages implement this protocol to make its usage as
simple as possible.

Supported client interfaces:

* C/C++ API
* Python 3 API
* Java API
* Emacs Lisp API
* Common Lisp API
* Guile API
* Simple command line client

Existing assistive technologies known to work with Speech Dispatcher:

* speechd-el
* Orca (see http://live.gnome.org/Orca/SpeechDispatcher)
* Yasr
* LSR
* BrlTTY


Required to run:
[audio/libsndfile] [devel/glib2] [devel/libltdl] [audio/pulseaudio] [devel/dotconf]

Required to build:
[pkgtools/x11-links] [x11/recordproto] [pkgtools/cwrappers]

Master sites:

SHA1: 0acef5da6a128f329d0edaaf5cec64e408e534f1
RMD160: e2dbbc41169087a5f0ec15dc4bb5f429aa209d1c
Filesize: 1310.516 KB

Version history: (Expand)


CVS history: (Expand)


   2017-09-08 04:38:46 by Ryo ONODERA | Files touched by this commit (132)
Log message:
Recursive revbump from audio/pulseaudio-11.0
   2017-09-04 20:08:31 by Thomas Klausner | Files touched by this commit (163)
Log message:
Follow some redirects.
   2017-01-21 21:06:55 by Ryo ONODERA | Files touched by this commit (157)
Log message:
Recursive revbump from audio/pulseaudio-10.0
   2016-08-04 19:03:41 by Ryo ONODERA | Files touched by this commit (145)
Log message:
Recursive revbump from audio/pulseaudio
   2016-07-20 13:51:58 by Ryo ONODERA | Files touched by this commit (8)
Log message:
Import speech-dispatcher-0.8.4 as audio/speech-dispatcher.

Speech Dispatcher:

Key features:

  * Common interface to different TTS engines
  * Handling concurrent synthesis requests -- requests may come
    assynchronously from multiple sources within an application and/or
    from different applications
  * Subsequent serialization, resolution of conflicts and priorities of
    incomming requests
  * Context switching -- state is maintained for each client connection
    independently, event for connections from within one application
  * High-level client interfaces for popular programming languages
  * Common sound output handling -- audio playback is handled by Speech
    Dispatcher rather than the TTS engine, since most engines have limited
    sound output capabilities

What is a very high level GUI library to graphics, Speech Dispatcher is
to speech synthesis. The application neither needs to talk to the devices
directly nor to handle concurrent access, sound output and other tricky
aspects of the speech subsystem.