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History of commit frequency

CVS Commit History:


   2024-01-30 15:22:43 by Ryo ONODERA | Files touched by this commit (672)
Log message:
*: Recursive revbump from audio/pulseaudio-17.0
   2023-11-12 14:24:43 by Thomas Klausner | Files touched by this commit (2570)
Log message:
*: revebump for new brotli option for freetype2

Addresses PR 57693
   2023-11-08 14:21:43 by Thomas Klausner | Files touched by this commit (2377)
Log message:
*: recursive bump for icu 74.1
   2023-10-25 00:11:51 by Thomas Klausner | Files touched by this commit (2298)
Log message:
*: bump for openssl 3
   2023-08-14 07:25:36 by Thomas Klausner | Files touched by this commit (1247)
Log message:
*: recursive bump for Python 3.11 as new default
   2023-08-07 08:43:13 by Nia Alarie | Files touched by this commit (1)
Log message:
supertuxkart: Require a compiler with non-trivial designated initializers
support
   2023-07-22 11:11:17 by Nia Alarie | Files touched by this commit (1)
Log message:
supertuxkart: Needs py-expat to build
   2023-07-18 16:51:45 by Ryo ONODERA | Files touched by this commit (3) | Package updated
Log message:
supertuxkart: Update to 1.4

Changelog:
## SuperTuxKart 1.4 (31. October 2022)
### General
* Lap trial mode, by mrkubax10
* Fix parachute powerup, by heuchi
* Fix gyroscope on walldriving surface, by Benau
* Enable ARMv7 build for Windows, by Benau
* Restore macOS <= 10.14 support, by Benau
* Avoid triggering other goal lines when the goal is already scored, by kimden

### Graphics
* Items and stars animation, by Semphris
* LOD optimization, by Benau
* Implement HiDPI support in SDL2 properly, by Benau
* Beta Vulkan renderer, by Benau
* Make sky particle always fall vertically, by Benau

### Tracks and modeling
* Updated Konqi, by ZAQraven99
* New Godette kart, by ZAQraven99
* Updated Battle Island and Cave X, by Typhon306
* Fix broken invisible wall in Antediluvian Abyss, by Benau
* New textures in Shifting Sands, by KartOym
* Balanced starting positions in all official soccer fields, by Crystal

### Networking
* Add track searching to network track screen, by Benau
* Make limit of players in game configurable, by Waldlaubsaengernest
* Allow using real addon karts (same hitbox and kart type as in local game), by Benau

### User Interface
* Add left side ghost replay difficulties, by ldoyenard

## SuperTuxKart 1.3 (28. September 2021)
### Networking
* Server bookmarks, by Benau

### Graphics
* Introduce render resolution scaling for the modern renderer, by QwertyChouskie \ 
and Deve. For users with limited GPU power, this allows to get significant \ 
performance (FPS) gains at the cost of image quality. It can also allow \ 
additional graphics effects at the same performance. This is especially useful \ 
for users with high-resolution and high-DPI screens. The scaling only affects \ 
the 3D scene, the UI remains crisp at full-resolution.
* Simplification through removal of unused deprecated graphical effects, by Samuncle
* Many updates to texture-related code, by Benau
* Auto-compute Level of Detail distances for 3D models set to use LOD depending \ 
on track complexity, by Samuncle. The geometry level parameter allows partial \ 
control over the drawing distances.
* Improved screen space reflection, by QwertyChouskie

### General
* Switch port, by Mary
* Gamepad force feedback support, by Mary
* Highscore screen, by RQWorldblender
* Grand Prix highscores, by mrkubax10
* Updates to the bundled tinygettext library, by Benau
* Enable custom skidding sounds for karts, by Benau
* Greatly sped up loading of tracks with many checklines through optimization, \ 
by heuchi
* And many bugfixes and enhancements too small or specific to be detailed

### User Interface
* Display the skin-appropriate iconset without having to restart, by Benau
* Fix some issues with the options menu when used during a pause, by Benau
* Add a confirmation dialog before closing the game through the "go \ 
back" key/button, by Benau
* In the result screen, display the race position with a number with 10 karts or \ 
more, by mrkubax10
* In the result screen, display the challenge result and the requirements met or \ 
failed, by CodingJellyFish
* Many small menu and dialogs improvements, by RQWorldblender and others
* Usability and functionality improvements to the debug menu, by RQWorldblender
* Clickable URLs in text, by Benau

#### In-race UI
* Add visual and sound feedback when a timed challenge or timed game is about to \ 
end, by mrkubax10 and Alayan

### Mobile
* Fix a precision issue that caused artefacted shadows, by icecream95 and Benau
#### iOS
* Use MojoAL instead of OpenAL, which iOS currently has issues with, by Benau

### Tracks and modeling
* Alien Signal, by Samuncle
* Ancient Colosseum Labyrinth, by Typhon306
* Improved Las Dunas Soccer, by Benau
* Add lap line extensions to Hacienda, Old Mine, Ravenbridge Mansion and \ 
Shifting Sands, by Benau
* New Pepper kart, by ZAQraven99
* Improved Adiumy, Emule, GNU and Sara karts, by ZAQraven99

## SuperTuxKart 1.2 (27. August 2020)

### Networking
* Add support for IPv6 LAN servers, by Benau
* Auto-detect client IPv4 and IPv6 support, by Benau
* Improved server creation speed and performance, by Benau
* Allow to use any addon karts online, on servers with live join enabled, by \ 
Benau. The kart has Tux's hitbox.
* Prevent undefined behaviour on battle/soccer servers with an excessive player \ 
limit, by Benau
* Use an improved rating formula for ranked play, by Alayan

### General
* Use SDL2 for window creation, allowing better gamepad support, by Benau
* Replace Fribidi by SheeBidi for RTL support, and remove the dependency to \ 
libraqm, by Benau
* Add support for in-race messages in scripting, by CodedOre
* Improved tutorial with free-flow racing (no more text interrupts), by CodedOre
* Haiku support, by AlwaysLivid
* Make the game's window resizable in-game, by Benau
* Download addon icons on-demand to speed-up the addons list loading, by Benau
* Allow theming of icons, by QwertyChouskie
* Many many bugfixes and enhancements

### Mobile
* Many minor bugfixes and compatibility enhancements
#### Android
* Use the android app bundle, allowing all tracks to be included, by Benau
* Use the native progress indicator during game data extraction, by Benau
* Add a launch splash screen, by Benau
#### iOS
* Allow server creation in-game by using only one process for client and server, \ 
by Benau

### User Interface
* Introduce element padding for skins, by QwertyChouskie
* New Cartoon skin, by LCP (art) and QwertyChouskie (code)
* Allow to rename control configurations, by GuillaumeBft
* Unthrottled keyboard navigations in menus, by Benau
* Show mobile players as such in server lobbies, using an emoji icon, by riso
* Always show the race end times in ms, by Fouks
* SVG icons support, by riso
* New tips for soccer mode
#### In-race UI
* Introduce camera settings in the options screen, by luffah
* More spectator cameras in online spectating, by luffah
* Add a minimap indicator for basketballs, by Alayan
* Add team chat for team games, by Benau
* Show the kart orientation on the soccer minimap, by riso
* Show a message once a goal is made in soccer, by riso

### Tracks and modeling
#### Karts
* New version of Kiki, by Typhon306 and ZAQraven99
* Improved karts, by Crystal
    * Pidgin, Puffy
* Improved beastie animation, by D_ft Kid
   2023-04-19 10:12:01 by Adam Ciarcinski | Files touched by this commit (2359) | Package updated
Log message:
revbump after textproc/icu update
   2023-01-29 22:18:34 by Ryo ONODERA | Files touched by this commit (2527)
Log message:
*: Recursive revbup from graphics/freetype2

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