/SDLmm, C++ Wrapper for the Simple DirectMedia Layer
0.1.8nb7, Package name:
SDLmm-0.1.8nb7, Maintainer: pkgsrc-users
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is
a generic API that provides low level access to audio, keyboard, mouse,
joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple
SDLmm aims to stay as close as possible to the C API while taking advantage
of native C++ features like object orientation. We will also aim at being
platform independent as much as possible.
Required to run:
] Required to build:
Master sites: SHA1:
Version history: (Expand)
- (2015-04-25) Updated to version: SDLmm-0.1.8nb7
- (2006-06-12) Updated to version: SDLmm-0.1.8nb6
- (2006-02-06) Updated to version: SDLmm-0.1.8nb5
- (2005-12-11) Updated to version: SDLmm-0.1.8nb4
- (2005-10-05) Package added to pkgsrc.se, version SDLmm-0.1.8nb3 (created)
CVS history: (Expand)
| 2015-11-03 04:29:40 by Alistair G. Crooks | Files touched by this commit (1995) |
Add SHA512 digests for distfiles for devel category
Issues found with existing distfiles:
No changes made to these distinfo files.
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
| 2015-04-25 16:20:48 by Tobias Nygren | Files touched by this commit (495) | |
Recursive revbump following MesaLib update, categories a through f.
| 2012-10-31 12:19:55 by Aleksej Saushev | Files touched by this commit (1460) |
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
| 2012-05-07 03:54:16 by David A. Holland | Files touched by this commit (473) |
Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
| 2009-06-14 19:49:18 by Joerg Sonnenberger | Files touched by this commit (454) |
Remove @dirrm entries from PLISTs
| 2009-03-20 20:25:55 by Joerg Sonnenberger | Files touched by this commit (1252) |
Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
| 2008-06-12 04:14:58 by Joerg Sonnenberger | Files touched by this commit (1134) |
Add DESTDIR support.
| 2006-07-09 01:11:17 by Johnny C. Lam | Files touched by this commit (877) |
Change the format of BUILDLINK_ORDER to contain depth information as well,
and add a new helper target and script, "show-buildlink3", that outputs
a listing of the buildlink3.mk files included as well as the depth at
which they are included.
For example, "make show-buildlink3" in fonts/Xft2 displays: