./devel/bullet, Collision detection, soft body and rigid body dynamics library

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Branch: CURRENT, Version: 2.82, Package name: bullet-2.82, Maintainer: pkgsrc-users

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library
for games and animation. Free for commercial use, including
Playstation 3, open source under the ZLib License. Discrete and
continuous collision detection, integrated into Blender 3D, and
COLLADA 1.4 Physics import.


Required to run:
[graphics/glut]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/dri2proto] [x11/fixesproto4]

Master sites:

SHA1: a0867257b9b18e9829bbeb4c6c5872a5b29d1d33
RMD160: e474f915b0d0bc8dc7d8d137eced9291732cc7fc
Filesize: 7751.082 KB

Version history: (Expand)


CVS history: (Expand)


   2016-06-15 22:10:51 by Rumko | Files touched by this commit (2) | Package updated
Log message:
devel/bullet: Update to 2.82

Summary of the included ChangeLog:
* Added GPU deformable object solvers to OpenCL and DirectCompute
* Create a separate library for MiniCL
* Moved vectormath into Bullet/src, and added a SSE implementation
* Added a btParallelConstraintSolver
* Added Separantix Axis Test and Polyhedral Clipping support
* OpenCL and DirectCompute cloth as basic support for capsule collision
* Use Hierachical Approximate Convex Decomposition
* Add Intel cmake-build support for OpenCL accelerated cloth/particle
* preliminary build support for Google NativeClient, using premake4

Ok@ wiz
   2015-11-03 04:29:40 by Alistair G. Crooks | Files touched by this commit (1995)
Log message:
Add SHA512 digests for distfiles for devel category

Issues found with existing distfiles:
	distfiles/eclipse-sourceBuild-srcIncluded-3.0.1.zip
	distfiles/fortran-utils-1.1.tar.gz
	distfiles/ivykis-0.39.tar.gz
	distfiles/enum-1.11.tar.gz
	distfiles/pvs-3.2-libraries.tgz
	distfiles/pvs-3.2-linux.tgz
	distfiles/pvs-3.2-solaris.tgz
	distfiles/pvs-3.2-system.tgz
No changes made to these distinfo files.

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
   2015-04-25 16:20:48 by Tobias Nygren | Files touched by this commit (495) | Package updated
Log message:
Recursive revbump following MesaLib update, categories a through f.
   2012-12-21 03:33:08 by David A. Holland | Files touched by this commit (2)
Log message:
Add missing linkage to own library. May fix the build failures seen
on some platforms. I have no idea why this would fail in a machine-
dependent way.
   2012-10-31 12:19:55 by Aleksej Saushev | Files touched by this commit (1460)
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
   2012-10-21 00:07:40 by Joerg Sonnenberger | Files touched by this commit (2)
Log message:
const global objects are not valid when using non-defaulted
constructors.
   2010-09-04 01:04:02 by Thomas Klausner | Files touched by this commit (1)
Log message:
Set LICENSE.
   2010-09-04 01:01:47 by Thomas Klausner | Files touched by this commit (6) | Imported package
Log message:
Initial import of bullet-2.76:

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library
for games and animation.  Free for commercial use, including
Playstation 3, open source under the ZLib License.  Discrete and
continuous collision detection, integrated into Blender 3D, and
COLLADA 1.4 Physics import.