./emulators/realboy, Complete, fast, yet accurate Game Boy/Game Boy Color emulator

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Branch: CURRENT, Version: 0.2.2nb1, Package name: realboy-0.2.2nb1, Maintainer: pkgsrc-users

RealBoy is a Free, Fast, Yet Accurate, Game Boy/Game Boy Color
Emulator for Linux/Unix. It has both technical as well as educational
goals.

Technically, it aims for the following:

1) Accuracy. Perhaps the most important technical goal, as seen in
the best closed-sourced emulators, such as KiGB and BGB, and some
free emulators, such as Gambatte and MESS.

2) Performance. Show that it is possible to implement a very fast
emulator without sacrificing accuracy.

3) Feature-rich. Implement advanced features such as a flexible
internal debugger.


Required to run:
[devel/SDL]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/renderproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/randrproto] [x11/dri2proto] [x11/fixesproto4]

Master sites:

SHA1: f65ae61f8cf46e2e8fceba9da4d129af0795181c
RMD160: 3522b9bf1eb494cd5737564cb7d0bf1c7e1ed617
Filesize: 158.84 KB

Version history: (Expand)


CVS history: (Expand)


   2015-11-03 21:31:11 by Alistair G. Crooks | Files touched by this commit (211)
Log message:
Add SHA512 digests for distfiles for emulators category

Problems found with existing digests:
	Package suse131_libSDL
	1c4d17a53bece6243cb3e6dd11c36d50f851a4f4 [recorded]
	da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
	Package suse131_libdbus
	de99fcfa8e2c7ced28caf38c24d217d6037aaa56 [recorded]
	da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
	Package suse131_qt4
	94daff738912c96ed8878ce1a131cd49fb379206 [recorded]
	886206018431aee9f8a01e1fb7e46973e8dca9d9 [calculated]

Problems found locating distfiles for atari800, compat12, compat 13,
compat14, compat15, compat20, compat30, compat40, compat50,
compat50-x11, compat51, compat51-x11, compat60, compat61,
compat61-x11, fmsx, osf1_lib, vice, xbeeb, xm7.

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
   2015-04-25 16:20:48 by Tobias Nygren | Files touched by this commit (495) | Package updated
Log message:
Recursive revbump following MesaLib update, categories a through f.
   2014-11-11 22:38:41 by Sergey Svishchev | Files touched by this commit (2) | Package updated
Log message:
Update to 0.2.2. Changes:

* Crucial bug that would cause segmentation fault fixed.
* Fixed crucial bug related to Assembly core declarations.
* Fixed not applying default configurations on first execution.
   2013-12-02 11:11:39 by Thomas Klausner | Files touched by this commit (3) | Package updated
Log message:
Update to 0.2:

Version 0.2:
- add experimental support for Super Game Boy, including Super Game
  Boy borders.
- add support for emulation speedup.
- add support for forcing emulation mode (Game Boy, Color Game Boy
  or Super Game Boy) in Configuration File.
- improved accuracy for startup state.
   2013-11-29 13:55:37 by Joerg Sonnenberger | Files touched by this commit (2)
Log message:
Fix assembler syntax to not depend on horrendous GNU implementation
details.
   2013-11-15 15:58:07 by Thomas Klausner | Files touched by this commit (2) | Package updated
Log message:
Update to 0.1.4: Keys configurable.
   2013-11-13 11:41:09 by Thomas Klausner | Files touched by this commit (4)
Log message:
Import realboy-0.1.3 as emulators/realboy.

RealBoy is a Free, Fast, Yet Accurate, Game Boy/Game Boy Color
Emulator for Linux/Unix.  It has both technical as well as educational
goals.

Technically, it aims for the following:

1) Accuracy. Perhaps the most important technical goal, as seen in
the best closed-sourced emulators, such as KiGB and BGB, and some
free emulators, such as Gambatte and MESS.

2) Performance. Show that it is possible to implement a very fast
emulator without sacrificing accuracy.

3) Feature-rich. Implement advanced features such as a flexible
internal debugger.