Subject: CVS commit: pkgsrc/games/rocksndiamonds
From: Adam Ciarcinski
Date: 2018-03-08 20:05:10
Message id: 20180308190510.5A00CFB40@cvs.NetBSD.org

Log Message:
rocksndiamonds: 4.0.1.3

Rocks'n'Diamonds 4.0.1.3
Shortly after the release, a regression bug was discovered in version 4.0.1.2, \ 
caused by the performance tuning for the “autotest” and warp mode tape \ 
replay, affecting the Emerald Mine game engine.

Rocks'n'Diamonds 4.0.1.2
fixed bug in EM engine on 64-bit systems (potentially breaking some tapes)
fixed some bugs that potentially broke older tapes that should work again now
fixed bug when checking out-of-bounds frames im graphics definitions
fixed bug with (float) division by zero when auto-testing very short tapes
added some performance tuning for “autotest” and warp mode
improved drawing title messages which use different fonts

Rocks'n'Diamonds 4.0.1.1
added workaround for broken MIDI volume behaviour for Windows platform
fixed bug with fading menu music on ‘start game’ if game music is the same
fixed bug with cheat codes not working anymore after changing player name
fixed memory fragmentation by repeated creation of differently sized bitmaps
fixed warnings on Windows complaining about program not responding
fixed cheat for loading solution tape to quietly remove inserted tape
fixed cheat for loading solution tape for Supaplex style levels with demo
fixed bug which could cause saving tapes with a wrong level number filename
fixed loading tapes that exceed the maximum allowed tape size
fixed potential off-by-one buffer overflow bug when recording tapes
fixed many more bugs (that are all listed on git.artsoft.org)

Files:
RevisionActionfile
1.54modifypkgsrc/games/rocksndiamonds/Makefile
1.30modifypkgsrc/games/rocksndiamonds/distinfo