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Subject: CVS commit: pkgsrc/games/minetest
From: Nia Alarie
Date: 2019-10-28 13:54:25
Message id: 20191028125425.62C9DFA8D@cvs.NetBSD.org
Log Message:
minetest: Update to 5.1.0
Changes:
Map generator
Mapgen Carpathian: Add optional rivers (paramat)
Move more dungeon parameter selection to mapgens (paramat)
Dungeons: Make multiple large rooms possible (paramat)
Client / Audiovisuals
Change pitch fly binding to 'P', add to change keys menu (rubenwardy)
Android settings: Use 'simple' leaves instead of 'fancy' (paramat)
Fix 3rd person selection range (srifqi)
Make scrollbars' bar variable in size (stujones11)
Damage: Play no damage sound when immortal (SmallJoker)
Increase upper limit of display_gamma to 10 (ClobberXD)
Optimize and unify mesh processing (Vitaliy)
Re-order mapgens in mainmenu and 'all settings' mapgen selection (paramat)
Scrollbars: Move directly to clicked pos if clicked into tray (DS-Minetest)
Fix broken attachments on join (SmallJoker)
Fix inventory_overlay for nodes without inventory_image (DS-Minetest)
Better F6 profiler (SmallJoker)
Fix minimap markers (theviper121)
Textures: Load base pack only as last fallback (SmallJoker)
Builtin (Lua / Media / Documentation)
Add /help formspec for commands and privileges (SmallJoker)
Lua API: Add link to Minetest Modding Book (ClobberXD)
Force item entities out of solid nodes (sfan5, based on Wuzzy`s work)
Lua API: Various fixes (DS-Minetest, SmallJoker)
Rename "private messages" to "direct messages" (Calinou)
Automatically enable depending mods in the dialogue (HybridDog)
All settings: Fix missing flags checkboxes (srifqi)
World / Server / Environment
Various network performance improvements (osjc)
Force send a mapblock to a player (sofar)
Revert ItemStacks being limited to the 'stack_size' value (ClobberXD)
Save forceloaded blocks file periodically (Thomas Rudin)
Improve ABM time budget handling (lhofhansl)
Group "immortal" also protects players from damage (Wuzzy)
Optimize usage of TOSERVER_GOTBLOCKS packet (sfan5)
Network: several bugfixes (sfan5)
Mapgen::spreadLight performance improvement (DS-Minetest)
Improve occlusion culling in corridors with additional check (sfan5)
Inventory: Delay dirty lists, and send changes incrementally (SmallJoker)
Other inventory bugfixes (sfan5, SmallJoker)
Move debug.txt after it grows too big (HybridDog)
Trigger on_place in many situations even if prediction failed (DS-Minetest)
Punchwear (improved) (sfan5)
Script API / Modding
Add deprecation warnings for ObjectRef:get/set_attribute (ClobberXD)
Nodedef 'drop' documentation: Improve (Paramat)
Mark tool filtering in node drop documentation as deprecated (Paramat)
Add node field to PlayerHPChangeReason table (pauloue)
Don't call on_hpchange callbacks if HP hasn't changed (ClobberXD)
Add disable_jump to liquids and ladders (SmallJoker)
Add support for 9-sliced backgrounds (rubenwardy)
Add compatible, consistent coordinate system to FormSpecs (v-rob)
Document ObjectRef:remove under Lua entity (ClobberXD)
Docs: Clarify where to check for 'protection_bypass' (SmallJoker)
Add vector.dot and vector.cross (HybridDog)
Improve documentation of mapgen aliases (Paramat)
Remove debug.upvaluejoin to prevent leak of insecure environment (fluxionary)
Fix previously crashing minetest.get_craft_result() (pauloue)
Allow toolcaps to override the built-in times for dig_immediate (sfan5)
Formspec styling using style[] (rubenwardy)
Customizable chat message format (ClobberXD)
Velocity modifiers for players (sfan5)
Fix some issues with minetest.clear_craft (pauloue)
Add function `minetest.read_schematic` (paly2)
Formspecs: formspec_version[] element (SmallJoker)
Per-player FOV overrides and multipliers (ClobberXD)
Misc / Build
Find PostgreSQL correctly (adrido)
Add compatibility to vcpkg buildsystem (adrido)
Android: Use system provided path for default TMPFolder setting (stujones11)
Fix handling of --color and --worldlist command line arguments (mmattes)
Unified OpenGL ES support (sfan5)
Minetest Game
Added dry dirt and dry dirt with dry grass. Grass never spreads on dry dirt \
(paramat)
Savannas now have dry dirt and dry dirt with dry grass (paramat)
Added steel bar door and steel bar trap door
Added setting “enable_fence_tall” for fences that cannot be jumped over \
(mbartlett21)
Firefly in a bottle can now be placed into vessels shelf
Add flowing water sound
Underground biomes extend much deeper, down to Y=-255
Make the creative mod hand dig 'dig_immediate' nodes fast (paramat)
Add new TNT sounds (TumeniNodes)
Add missing infotext to nodes (An0n3m0us)
Added translation support
Added German, French, Spanish and Italian translations (Wuzzy, Hamlet, \
JDiaz, DrHackberry)
Files: