./games/0verkill, 0verkill is bloody 2D action deathmatch-like game in ASCII-ART

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Branch: CURRENT, Version: 0.16nb1, Package name: 0verkill-0.16nb1, Maintainer: pkgsrc-users

Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need
graphic mode if you wanna take a bloody deathmatch with your friends.

The ASCII art that has always fascinated you started to move finally.
No one has ever thought that ASCII is an animable kind of art.
Finally you can taste the original appearance of elaborate action in full
16 colors of your plain old text terminal. You never thought that ASCII letters
are capable of network-game action in such a massive manner.

No one ever connected gushing blood with that innocent ASII letters that were
so utterly boring until recently, when 0verkill was released.


Required to build:
[pkgtools/cwrappers]

Master sites:

Filesize: 270.097 KB

Version history: (Expand)


CVS history: (Expand)


   2023-12-29 00:19:28 by Zafer Aydogan | Files touched by this commit (1)
Log message:
fetch from backup
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2019-05-23 21:23:24 by Roland Illig | Files touched by this commit (242)
Log message:
all: replace SUBST_SED with the simpler SUBST_VARS

pkglint -Wall -r --only "substitution command" -F

With manual review and indentation fixes since pkglint doesn't get that
part correct in every case.
   2018-07-04 15:40:45 by Jonathan Perkin | Files touched by this commit (423)
Log message:
*: Move SUBST_STAGE from post-patch to pre-configure

Performing substitutions during post-patch breaks tools such as mkpatches,
making it very difficult to regenerate correct patches after making changes,
and often leading to substituted string replacements being committed.
   2017-07-31 00:37:57 by Thomas Klausner | Files touched by this commit (1)
Log message:
Comment out nonworking HOMEPAGE.
   2015-11-03 21:57:10 by Alistair G. Crooks | Files touched by this commit (350)
Log message:
Add SHA512 digests for distfiles for games category

Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
   2013-10-21 11:50:36 by Filip Hajny | Files touched by this commit (1)
Log message:
Fix build on SunOS. Patching by Sebastian Wiedenroth.