./games/onscripter, Interpreter to execute a script for NScripter

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Branch: CURRENT, Version: 20161102, Package name: onscripter-20161102, Maintainer: tsutsui

ONScripter executes a script for NScripter. NScripter is an engine
for the creation of visual novels on Microsoft Windows.


Required to run:
[graphics/SDL_image] [graphics/jpeg] [multimedia/smpeg] [audio/SDL_mixer] [audio/libvorbis] [fonts/fontconfig] [devel/SDL_ttf] [lang/lua52]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/renderproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/randrproto] [x11/dri2proto] [x11/fixesproto4] [pkgtools/cwrappers]

Master sites:

SHA1: f01909896d4503ec49d435e018870215234f5b4b
RMD160: 47349b7bd5acaadd480aeb65c86df8345d8e6732
Filesize: 239.639 KB

Version history: (Expand)


CVS history: (Expand)


   2017-03-20 14:56:08 by Izumi Tsutsui | Files touched by this commit (2) | Package updated
Log message:
Update onscripter to 20161102.

No English changelog in upstream (too many changes to translate),
mostly bug fixes and some new script instructions.
   2016-02-14 15:49:41 by Izumi Tsutsui | Files touched by this commit (2) | Package updated
Log message:
Update onscripter to 20150820.

Upstream changes (no English changelog):

20150820:
 - change 'a' key (auto-mode) behavior as the original NScripter
   (affects only Android)

20150811:
 - make lsp and other insns accept decimal fraction as height and width
   values of rectangle drawing

20150810:
 - fix a bug in split insn that causes segfault when number of split
   characters is equal to or larger than 256 bytes
 - fix a bug of BGM loop on Android
 - fix a bug of gettag insn
 - fix a bug that LUA cannot recognize scripts which include '\'
   in the second byte of Shift-JIS chars
 - implement getmclick insn, and also implement NSGetClick, NSGetMouse,
   NSDoEvents, NSSleep, NSSpCell, NSSp2GetInfo, NSSp2GetPos, NSSp2Load,
   and NSSp2Move insns for NSLua
 - use the latest SDK and NDK for Android on Linux
 - speed up extracting zip files on Android
   2015-11-03 21:57:10 by Alistair G. Crooks | Files touched by this commit (350)
Log message:
Add SHA512 digests for distfiles for games category

Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
   2015-06-29 13:06:49 by Ryo ONODERA | Files touched by this commit (47)
Log message:
Rename MASTER_SITE_SOURCEFORGE_JP to MASTER_SITE_OSDN.
sourceforge.jp is renamed to osdn.jp.
However its mirror sites are not ready for osdn.jp.
   2015-04-25 16:23:48 by Tobias Nygren | Files touched by this commit (868) | Package updated
Log message:
Recursive revbump following MesaLib update, categories g through n.
   2015-03-14 16:09:00 by Izumi Tsutsui | Files touched by this commit (2) | Package updated
Log message:
Update onscripter to 20150208.

Upstream changes (no English changelog):

20150208:
 - fix a bug in textgosub insn with "_" clockstr insn strings

20150207:
 - fix a bug that delay insn doesn't read an argument (enbugged in 20150102)
 - implement textcolor insn
 - fix a bug in textgosub insn that doesn't show text when there are multiple
   charactors specified by clickstr insn

20150112:
 - iOS 8 SDK changes
   2015-01-10 13:27:29 by Izumi Tsutsui | Files touched by this commit (2) | Package updated
Log message:
Update onscripter to 20150102.

Upstream changes (no English changelog):

20150102:
 - fix bug that bgm doesn't stop if game is saved during bgmfadeout
 - change button drawing when mouse is moved out of window
 - fix bug in delay insn that causes extra wait during skip
 - fix bug that settings of kidokumode insn in envdata is overwritten
   by kidokuskip insn at the next startup

20150101:
 - fix bug of bdown insn
 - fix bps insn to ignore undefined lsp
 - fix spbtn insn to ignore undefined lsp
 - fix infinite loop bug during skip by CTRL-key
 - fix segfaults when loading images fails
 - fix bug that skip by CTRL-key doesn't stop when it's released during
   SMPEG is played
 - fix buffer overflow in ScriptHandler.cpp
 - fix bexec insn that can't use number 0
 - allow spaces or tabs before labels in game script
 - update bps insn to handle third arg (mouse bottun event)
   2014-11-02 20:56:35 by Izumi Tsutsui | Files touched by this commit (2) | Package updated
Log message:
Update onscripter to 20140817.

Upstream changes (no English changelog):

20140817:
 - fix a bug which fails on playing movie on Android L (Preview)
   on emulator

20140816:
 - fix ONScripter and SDK for Android L (Preview) ART environment
   on emulator
 - reflect screen size and global variable informations even if
   they are not defined at the top of the script
 - allow ":c/2;" format instead of ":c/2,0,3;" for animation
   in graphic file
 - fix a bug of incorrect trap insn behavior on btnwait and at
   the end of text

20140505:
 - fix SDK for Xcode 5.1.1 + iOS 7.1.1