/tileworld, Game based on Chips Challenge
1.3.0nb1, Package name:
tileworld-1.3.0nb1, Maintainer: pkgsrc-users
Tile World is an emulation of the game "Chip's Challenge" (a registered
trademark of Bridgestone Multimedia) created by Chuck Sommerville for
the Atari Lynx.
The player navigates Chip through various challenges and obstacles.
The levels may have teleports, tools, protective gear, chips, keys,
and other items. The goal is to reach the exit tile which takes you
to the next level. Some levels have time limits.
Required to run:
] Required to build:
Master sites: SHA1:
Version history: (Expand)
- (2015-04-25) Updated to version: tileworld-1.3.0nb1
- (2012-06-11) Package has been reborn
- (2012-06-11) Package deleted from pkgsrc
- (2007-12-08) Updated to version: tileworld-1.3.0
- (2007-11-30) Updated to version: tileworld-1.3.0
- (2006-06-12) Updated to version: tileworld-1.2.1nb4
CVS history: (Expand)
| 2015-11-03 21:57:10 by Alistair G. Crooks | Files touched by this commit (350) |
Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
| 2015-04-25 16:23:48 by Tobias Nygren | Files touched by this commit (868) | |
Recursive revbump following MesaLib update, categories g through n.
| 2012-10-06 13:55:05 by Aleksej Saushev | Files touched by this commit (310) |
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
| 2009-08-29 13:42:04 by Thomas Klausner | Files touched by this commit (3) |
Convert to user-destdir.
| 2009-06-14 19:57:02 by Joerg Sonnenberger | Files touched by this commit (215) |
Remove @dirrm entries from PLISTs
| 2007-11-30 12:20:44 by Thomas Klausner | Files touched by this commit (4) | |
Update to 1.3.0:
2006 Apr 17: version 1.3.0
* Added mouse handling to the code. That includes modifying the SDL code to
handle mouse activity, adding a large set of new commands, making it
possible for Chip to move towards a goal over several ticks, and
modifying the action struct (and the solution file) to permit storing the
new moves in solutions.
* Added the database of unsolvable levels, which warns users before they
play a level known to be unsolvable, and automatically gives them the
password to the next level.
* Added the solution file display, allowing the user to manage multiple
solution files for a single level set.
* Changed code to accept a solution file as the sole cmdline argument, if
the solution file contains the set name. Hopefully this, and the previous
addition, will make it easier for people to share solution files.
* Added the batch-mode verification feature, to check the existing
solutions without initializing the GUI subsystem.
* Fixed the old emulation bug (MS logic) involving Chip turning a cloned
block into a clone of himself while going through a teleport.
* Fixed the bug (MS logic) preventing Chip from pushing a slipping block
parallel to its slipping direction when the push happens through a
* Improved the emulation of several creatures teleporting simultaneously
(Lynx logic), with assistance from ccexplore.
* Minor improvements to the Lynx pedantic mode.
* Fixed the password input routine. (It was completely broken; not sure
when that happened.)
* Rewrote the code so that level data and solutions are kept compressed in
memory, and expanded only when needed, instead of decoding entire files
when read. This change makes for a small reduction in memory usage, and
reduces the overall level of useless work being done.
* Added code to shutter the map view when MS gameplay is paused.
* Numerous minor tweaks to the code, the display, and the documentation.
2006 Feb 24: version 1.2.2
* Finally got the handling of brown buttons (MS logic) working correctly.
It's been a long time coming, and it's all so simple in hindsight.
* Added code to grok the new solution file format. This version of Tile
World will continue to use the old solution file format, but if it
encounters a file in the new format, it will handle it correctly.
* Added the ability to specify a solution file by name on the command-line.
* Added -P option for Lynx pedantic mode.
* Added the Shift-Ctrl-X feature to permanently delete solutions.
* Fixed bugs in Shift-Tab feature, and formally documented this feature.
* Fixed bug in the stepping UI.
* Fixed bug reported by Thomas Harte, where an international keyboard
generating a non-Latin-1 character could cause TW to segfault.
* Fixed bug reported by Catatonic Porpoise, where SDL was being asked to
blit to a locked surface.
* Fixed a segfault in MS logic reported by Evan Dummit (occurring when a
cloner's creature in the northwest corner is replaced by Chip).
* Added casts to avoid new warnings in gcc 4.
* Fixed a few other minor MS emulation bugs reported by Evan Dummit.
* Added a number of unfixed MS emulation bugs to msbugs.txt, several of
which were reported by Evan Dummit.
* A handful of documentation errors were also found and fixed.
| 2006-06-12 18:28:13 by Thomas Klausner | Files touched by this commit (156) | |
Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
| 2006-03-04 22:31:14 by Johnny C. Lam | Files touched by this commit (2257) |
Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no
developer is officially maintaining the package.
The rationale for changing this from "tech-pkg" to \
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list). Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't