./wip/chocolate-doom, Doom/Heretic/Hexen/Strife source port

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Branch: CURRENT, Version: 2.3.0, Package name: chocolate-doom-2.3.0, Maintainer: pkgsrc-users

Chocolate Doom aims to accurately reproduce the original DOS version of
Doom and other games based on the Doom engine in a form that can be
run on modern computers.

Originally, Chocolate Doom was only a Doom source port. The project
now includes ports of Heretic and Hexen, and Strife.

Chocolate Doom's aims are:

* To always be 100% Free and Open Source software.
* Portability to as many different operating systems as possible.
* Accurate reproduction of the original DOS versions of the games,
including bugs.
* Compatibility with the DOS demo, configuration and savegame files.
* To provide an accurate retro "feel" (display and input should
behave the same).

This is a game engine - the data files are not included.


Required to run:
[sysutils/desktop-file-utils] [audio/SDL_mixer] [audio/libsamplerate] [net/SDL_net] [devel/SDL]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/renderproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/randrproto] [x11/dri2proto] [x11/fixesproto4] [lang/python27] [pkgtools/cwrappers]

Master sites:

SHA1: c2881f61aa23db23282b196fa8ff4bc15f27e69b
RMD160: 434cba83e4ac85f6277f5944936d24e4c4bfb407
Filesize: 2139.398 KB

Version history: (Expand)


CVS history: (Expand)


   2015-09-13 22:39:38 by Yorick Hardy | Files touched by this commit (3) | Package updated
Log message:
wip/chocolate-doom: update to 2.2.1

No changelog.
   2015-08-18 22:13:48 by Yorick Hardy | Files touched by this commit (4)
Log message:
Note that data files are not included

   2015-08-17 22:38:55 by Yorick Hardy | Files touched by this commit (8)
Log message:
Import chocolate-doom-2.2.0 as wip/chocolate-doom.

Chocolate Doom aims to accurately reproduce the original DOS version of
Doom and other games based on the Doom engine in a form that can be
run on modern computers.

Originally, Chocolate Doom was only a Doom source port. The project
now includes ports of Heretic and Hexen, and Strife.

Chocolate Doom's aims are:

 * To always be 100% Free and Open Source software.
 * Portability to as many different operating systems as possible.
 * Accurate reproduction of the original DOS versions of the games,
   including bugs.
 * Compatibility with the DOS demo, configuration and savegame files.
 * To provide an accurate retro "feel" (display and input should
   behave the same).