./wip/gemrb, Open Source clone of the Infinity Engine

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Branch: CURRENT, Version: 0.8.4, Package name: gemrb-0.8.4, Maintainer: pkgsrc-users

GemRB (Game Engine Made with preRendered Background) is a "port"
(actually new implementation) of the original Infinity Engine (the one
of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to
Linux/Unix, MacOS X and Windows with some enhancements. Do you like
creating a game like Baldur's Gate?

It means that you either need some of the original games data
somewhere on your harddisk, or you can try to use data from
Dragonlance Total Conversion project.

The original games data have to be either installed on windows
partition and mounted to your Linux/Unix filesystem, installed on
windows and then copied to your filesystem, or extracted manually from
the CDs using tool `unshield'.


Required to run:
[graphics/hicolor-icon-theme] [graphics/freetype2] [graphics/png] [audio/libvorbis] [lang/python27] [devel/SDL2] [audio/SDL2_mixer] [audio/openal-soft]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/dri2proto] [x11/fixesproto4] [pkgtools/cwrappers]

Master sites:

SHA1: 10e972000999f205dc385d79fd73120fbfb6a2e1
RMD160: 16e1c1a20626c3e87644e571e231366c5af83887
Filesize: 12083.916 KB

Version history: (Expand)


CVS history: (Expand)


   2015-08-18 23:31:46 by Yorick Hardy | Files touched by this commit (3) | Package updated
Log message:
Update to gemrb-0.8.3. Change log:

v0.8.3 (2015-07-23)

New features

text system rewrite for better fidelity, performance and maintainability
10 player party support (see the 10pp mod for the script part)
basic test suite for the text system
more tobex triggers and actions
smart cast-on-rest logic
Improved features

android build system script is now complete and rerunable
combat and spell immunities/bounces, contingencies/sequencers
iwd2 scripting and effects
bugfixes

v0.8.2 (2015-01-01)

New features

iwd2 spell learning
movie overrides (tob outro)
3ed sneak attack, concentration/disruption
statistically fairer random number generator
Improved features

iwd2 chargen, clabs, combat, music
custom map notes and biographies now save properly
effects, tob ending, animation, actions, bg1 nights
bugfixes

v0.8.1 (2014-05-03)

New features

experimental OpenGL and OpenGL ES renderers
spontaneous casting (iwd2) and “cast healing spells on rest”
iwd2 spawns, saving throws
utf-8 converter for dialog.tlk to be able to use any (cjk) font
Improved features

spawngroups, autopause, bg2 demo compatibility
inventory, pst guiscripts, pst usability
animations, scripting, dialog, touch input, mac gui
bugfixes
   2014-06-25 15:53:17 by Thomas Klausner | Files touched by this commit (1)
Log message:
Add TODO:

gemrb doesn't start with:
Shared object "libgemrb_core.so" not found
   2014-05-09 09:38:42 by Thomas Klausner | Files touched by this commit (229)
Log message:
Mark packages that are not ready for python-3.3 also not ready for 3.4,
until proven otherwise.
   2014-01-28 08:51:26 by Thomas Klausner | Files touched by this commit (1)
Log message:
Mark as not ready for python-3.x.

   2013-12-03 13:03:47 by Thomas Klausner | Files touched by this commit (2) | Package updated
Log message:
Add freetype2 dependency and enable TTFImporter module.
Bump PKGREVISION.
   2013-05-27 08:59:03 by Thomas Klausner | Files touched by this commit (3) | Package updated
Log message:
Update to 0.8.0.1 (0.8.0 with a fix for an embarrassing bug):

GemRB v0.8.0 (2013-04-27):
  New features:
    - iwd2: Chapter 0+1 completable, full spellbook and ECL support
    - multibyte font support (chinese, korean, japanese)
    - favourite weapon/spell tracking, bg1 dreams
    - most gemrb overrides were moved and are now moddable via game override
    - initial bundled gemrb demo stubs

  Improved features:
    - random encounters and spawns (properly difficult)
    - iwd2 combat, stats, spells, skills, effects and actions
    - animations, speech, input
    - looting, worldmap, hotkeys (work everywhere), fatigue
    - bugfixes
   2013-04-10 13:23:54 by Thomas Klausner | Files touched by this commit (5) | Package updated
Log message:
Update to 0.7.2. Upstream merged patches, yay.

GemRB v0.7.2 (2012-11-20):
  New features:
    - configuration changes are now saved to gem-baldur.ini (or equivalent)
    - GemRB now asks for confirmation when exiting
    - output can now be shown in the ingame message window (run debug(5))
    - ToBEx flags for effect damage: bypass mirror image, ignore difficulty
    - SDL2 software keyboard

  Improved features:
    - custom dialog.tlk encoding support
    - fonts, effect icons, initials, chapter text
    - option windows
    - actions, triggers, effects, invisibility handling
    - assorted bugfixes
   2012-09-29 02:50:33 by Aleksej Saushev | Files touched by this commit (158)
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
Mark packages that don't or might probably not have staged installation.