NOTICE: This package has been removed from pkgsrc

./wip/scorched3d, 3D version of the classic DOS game Scorched Earth

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Branch: CURRENT, Version: 42.1nb2, Package name: scorched3d-42.1nb2, Maintainer: yacht

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game
Scorched Earth. Scorched3D can be played against the computer, other players,
and remotely across the Internet or LAN.


Required to run:
[graphics/glut] [graphics/MesaLib] [graphics/freetype2] [graphics/png] [graphics/jpeg] [graphics/glu] [multimedia/libogg] [audio/libvorbis] [net/SDL_net] [math/fftwf] [devel/SDL] [audio/freealut] [x11/wxGTK28] [audio/openal-soft]

Required to build:
[pkgtools/x11-links] [x11/xcb-proto] [x11/fixesproto4] [pkgtools/cwrappers] [x11/xorgproto]

Master sites:

SHA1: 041e3b3dd47a7881738eb5d66885d7f339eb01ce
RMD160: ed8a621875d19eb4d7314293439f4c2a0b5a5276
Filesize: 62979.634 KB

Version history: (Expand)


CVS history: (Expand)


   2012-11-12 17:51:36 by othyro | Files touched by this commit (16)
Log message:
MASTER_SITES -> MASTER_SITE_SOURCEFORGE; Let me know if this breaks
anything. Minor formatting fixes and corrections in some files.
   2012-10-07 18:22:53 by Aleksej Saushev | Files touched by this commit (55)
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
Mark packages that don't or might probably not have staged installation.
   2010-12-26 06:01:21 by David Sainty | Files touched by this commit (78)
Log message:
Mechanically replace references to graphics/jpeg with the suitable
alternative from mk/jpeg.buildlink3.mk

This allows selection of an alternative jpeg library (namely the x86 MMX,
SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and
follows the current standard model for alternatives (fam, motif, fuse etc).

The mechanical edits were applied via the following script:

#!/bin/sh
for d in *; do
  [ -d "$d" ] || continue
  for i in "$d/"Makefile* "$d/"*.mk; do
    case "$i" in *.orig|*"*"*) continue;; esac
    out="$d/x"
    sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \
        -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \
        < "$i" > "$out"
    if cmp -s "$i" "$out"; then
      rm -f "$out"
    else
      echo "Edited $i"
      mv -f "$i" "$i.orig" && mv "$out" \ 
"$i"
    fi
  done
done
   2010-06-14 00:47:10 by Thomas Klausner | Files touched by this commit (235)
Log message:
Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
   2010-01-18 10:38:31 by Thomas Klausner | Files touched by this commit (75)
Log message:
Second try at recursive PKGREVISION bump for jpeg shlib major bump (jpeg-8).
   2009-09-13 17:19:01 by yacht | Files touched by this commit (5)
Log message:
Sort PLIST and add comments to patches (as suggested by pkglint -Wall).
   2009-09-12 19:40:34 by yacht | Files touched by this commit (7) | Imported package
Log message:
Import scorched3d-42.1 as wip/scorched3d.

I've successfully compiled this on NetBSD-current/amd64. I can't seem to get
any sound and it's unplayably slow because radeon doesn't support 3D
acceleration for my graphics card yet. Other than that, I think it's ready
for review.

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game
Scorched Earth. Scorched3D can be played against the computer, other players,
and remotely across the Internet or LAN.