./wip/solarus-zsdx, Zelda Mystery of Solarus DX

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Branch: CURRENT, Version: 1.9.0, Package name: solarus-zsdx-1.9.0, Maintainer: rodent

The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The
Legend of Zelda: A Link to the Past on the SNES, using the same graphics and
game mechanisms. Zelda Mystery of Solarus DX is the first game made with the
Solarus engine and in fact, Solarus was primarily designed for this game.

Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation,
Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000,
was released in 2002 and was only available in French. The DX project was
unveiled on April 1st, 2008. Its objectives are to correct the many flaws of its
predecessor: the battle system, the bosses, the use of items, etc.


Required to run:
[games/solarus]

Master sites:

SHA1: ae80e921fd803b942c51b3244249be2f69ba81a1
RMD160: b1ce989ddb957b70f2daa06e2d0e1187f9cdd1f1
Filesize: 20274.104 KB

Version history: (Expand)


CVS history: (Expand)


   2014-12-05 00:58:22 by othyro | Files touched by this commit (2)
Log message:
zsdx 1.9.0 (2014-08-21)

* Use Solarus 1.3.0.
* New world minimap. By Neovyse.
* Make cmake paths more modifiable. By hasufell.
* Fix direction of vertical movement on joypad in menus (#85). By xethm55.
* Clarify license of some files.

zsdx 1.8.0 (2014-05-06)

* Use solarus 1.2.0.
* Replace fixed8.fon by a TTF font due to an SDL2 regression (#59).
* Switch fullscreen also with F11.
* Dungeon 3 5F: fix falling too early in the hole due to incorrect layers.
   2014-06-25 15:55:28 by Thomas Klausner | Files touched by this commit (1)
Log message:
Add another TODO:

Doesn't start:
Solarus 1.2.0
Opening quest '/usr/pkg/share/solarus/zsdx'
2D acceleration: no
Fatal: This quest is made for Solarus 1.1.x but you are running Solarus 1.2.0
[1]   Abort trap (core dumped) solarus /usr/pkg...
   2014-06-01 14:49:35 by Thomas Klausner | Files touched by this commit (208)
Log message:
Remove FETCH_USING.
It is a user-defined variable and should NOT be set in Makefiles.
   2014-01-03 20:08:21 by Thomas Klausner | Files touched by this commit (1)
Log message:
Add missing zip dependency for building.
   2014-01-01 02:38:03 by othyro | Files touched by this commit (1)
Log message:
Fix zsdx invocation in shell script via SUBST framework during post-build.
   2014-01-01 02:08:40 by othyro | Files touched by this commit (5)
Log message:
Import solarus-zsdx-1.7.1 as wip/solarus-zsdx.

The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The
Legend of Zelda: A Link to the Past on the SNES, using the same graphics and
game mechanisms. Zelda Mystery of Solarus DX is the first game made with the
Solarus engine and in fact, Solarus was primarily designed for this game.

Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation,
Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000,
was released in 2002 and was only available in French. The DX project was
unveiled on April 1st, 2008. Its objectives are to correct the many flaws of its
predecessor: the battle system, the bosses, the use of items, etc.