./wip/tetrinet, Console tetrinet client

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Branch: CURRENT, Version: 0.11, Package name: tetrinet-0.11, Maintainer: david

Tetrinet is a multiplayer, networked tetris game for up to 6 players.
This version is to be used on a terminal.

Required to build:

Master sites:

SHA1: 2fb2bfcfe1fc2af82b01b66e2b28a77ad1262c17
RMD160: 709376da9f0a06dacd3f11b572bdce11dd159ebd
Filesize: 37.702 KB

Version history: (Expand)

CVS history: (Expand)

   2012-10-07 18:42:54 by Aleksej Saushev | Files touched by this commit (1)
Log message:
Support staged installation.
   2009-10-11 12:45:10 by Thomas Klausner | Files touched by this commit (261)
Log message:
Remove obsolete @dirrm lines.
   2007-02-04 20:31:42 by Min Sik Kim | Files touched by this commit (1)
Log message:
Set INSTALATION_DIRS to create required directories.
   2006-09-07 15:27:19 by Roland Illig | Files touched by this commit (3) | Package updated
Log message:
Updated tetrinet to 0.11.

Version 0
2003/06/24 .10	Unknown commands in partyline mode now cause "unknown \ 
		    errors rather than being sent out as ordinary text.
2003/06/16 .9	Fixed bug causing players to never get junk lines if not
		    on a team or the sending player is not on a team.
		    Patch provided by Petr Baudis <pasky@ucw.cz>
2003/04/01 .8	Junk lines are no longer added for double/triple/Tetris
		    clears by team members.  Patch provided by Christoph
		    Weiss <weissch@informatik.tu-muenchen.de>
2002/08/13	Added IPv6 support.  Patch for client provided by Cougar
2002/08/10	Added clean and spotless targets to Makefile.
2002/01/28 .7a	Fixed compilation error on FreeBSD.  Reported by Gadall
2000/12/09	Added counter to special window, like Windows version.