2021-09-19 10:14:58 by Nia Alarie | Files touched by this commit (3) | |
Log message: gearsystem: update to 3.4.1. fixes a crash when loading roms. |
2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213) |
Log message: Recursive revbump for audio/jack |
2021-07-04 09:47:39 by Nia Alarie | Files touched by this commit (4) | |
Log message: gearsystem: update to 3.3.0 All platforms: Many performance improvements. Several bug fixes. |
2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549) |
Log message: *: revbump for libsndfile |
2020-08-18 07:46:32 by Tobias Nygren | Files touched by this commit (1) |
Log message: gearsystem: more CHECK_PORTABILITY_SKIPs |
2020-08-11 20:47:40 by Joerg Sonnenberger | Files touched by this commit (5) |
Log message: Build can use a lot of memory, untighten. |
2020-06-02 16:22:37 by Nia Alarie | Files touched by this commit (2) |
Log message: gear(boy|system): missing desktop files |
2020-06-02 15:25:00 by Nia Alarie | Files touched by this commit (6) |
Log message: emulators: add gearsystem Gearsystem is a cross-platform Sega Master System / Game Gear / SG-1000 emulator written in C++. ## Features - Accurate Z80 core, including undocumented opcodes and behaviour like R and MEMPTR registers. - Multi-Mapper support: SEGA, Codemasters, Korean, MSX, SG-1000, and ROM only cartridges. - External RAM support with save files. - Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR. - Accurate VDP emulation including timing and SMS2 only 224 mode support. - Internal database for rom detection. - Audio emulation using SDL Audio and Sms_Snd_Emu library. - Saves battery powered RAM cartridges to file. - Save states. - Compressed rom support (ZIP deflate). - Game Genie and Pro Action Replay cheat support. - Full debugger with disassembler, breakpoints, debug symbols, memory editor, IO inspector and and VRAM viewer including tiles, sprites, backgrounds and palettes. |