Next | Query returned 81 messages, browsing 1 to 10 | Previous

History of commit frequency

CVS Commit History:


   2022-04-18 21:12:27 by Adam Ciarcinski | Files touched by this commit (1798) | Package updated
Log message:
revbump for textproc/icu update
   2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063)
Log message:
revbump for icu and libffi
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2021-05-02 12:24:53 by Nia Alarie | Files touched by this commit (56)
Log message:
*: Use the tools framework for itstool

Now it should be more obvious when a package needs it as a dependency,
as it will fail loudly if it isn't declared as a tool.

While here, some duplicate dependencies on itstool were removed from the
MATE packages
   2021-04-21 13:43:04 by Adam Ciarcinski | Files touched by this commit (1822)
Log message:
revbump for textproc/icu
   2021-01-18 14:44:42 by Makoto Fujiwara | Files touched by this commit (1)
Log message:
(games/pioneers) Build fix: Add BUILD_DPENDS+= itstool. LICENSE= gnu-gpl-v2

ERROR: PLIST:173: Packages that install hicolor icons must include \ 
"../../graphics/hicolor-icon-theme/buildlink3.mk" in the Makefile.
WARN: PLIST:173: Packages that install icon theme files should set ICON_THEMES.
ERROR: Makefile:30: Only packages that have .omf files in their PLIST may \ 
include omf-scrollkeeper.mk.
2 errors and 1 warning found.
   2020-12-07 21:02:00 by Kamil Rytarowski | Files touched by this commit (3) | Package updated
Log message:
pioneers: Upgrade to 15.6

Subversion release 15.6
* Fix for #307: Prevent writing invalid games in the editor
* Re-enabled the Windows port (15.5 was not released for Windows)
* New feature: Allow automatic rolling of the dice
* New feature: When trading, charity can be prevented
* Explicit language selection with an environment variable: LANG for Windows, \ 
LANGUAGE for Linux
* Better IPv6 support for games found with Avahi
* Support for building with gcc 10
* Cosmetic improvements for many themes
* Use a more modern 'beep' on Linux
* New default: wide-screen layout
* Various improvements in the editor
* Code quality improvements

Subversion release 15.5
* Fix for #298: Allow trade after a road building development card
* Use more modern helper libraries for the inline help
* Minor code quality improvements

Subversion release 15.4
* New theme Nouvellia, by Brian Mansberger
* Fixed rendering issues in ccFlickr theme
* Improvements for the MinGW port
* Fix for #290: check for the winning condiation at the beginning of the turn
* Fix for #285part2: Fixed unplayable development card
* Use the default about dialog
* Framework change: replaced glib-gettextize by intltool
* GTK+3 deprecation checks are turned off per default
* Minor code quality improvements

Subversion release 15.3
* Relicense of the desktop icons to CC-BY-SA-4.0

Subversion release 15.2
* Ported from GTK+2 to GTK+3
* A new computer player, by Rodrigo Espiga Gomez

Subversion release 15.1
* Full IPv6 support
* More graphics are in vector format instead of bitmaps
* A map preview is shown when creating a game from the client
* A toolbar is added to the editor
* Added a dice deck instead of rolling the dice completely randomly
* The computer player uses more various chat messages
* Code cleanup, including fixed memory leaks
* The Microsoft Windows port now also has a server

Subversion release 14.1
* New features:
  * Added the game comments to the editor. With thanks to Micah Bunting
  * Added island discovery bonus in the editor. With thanks to Micah Bunting
  * Spectators see the nosetup nodes
  * Editor uses shortcuts for games folders
  * Large icons for the GNOME3 desktop

* Bugfixes:
  * Speedup of server-gtk
  * Setting the avatar icon works again
  * Trade is possible again in games without interplayer trade
  * Right-click in the editor shows the menu again
  * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...)

Subversion release 0.12.5
* New features:
  * These features were written by Micah Bunting:
    * The maps in the editor can be manipulated more easily
    * The map can be zoomed
    * Full screen mode
  * Notifications. With thanks to Patrick
* Bugfixes:
  * Cosmetic fixes to the way the map is drawn
  * Fixed some crashes involving the pirate
  * Fixed some memory leaks in the meta server

Subversion release 0.12.4
* New features:
  * Added a logbot type computer player. With thanks to Andreas Steinel
  * New map: North Americ by Ron Yorgason
  * New map: Ubuntuland by Matt Perry
  * Added a close button on tab pages. With thanks to Anti Sullin
  * Use AVAHI, With thanks to Andreas Steinel
  * In the connect dialog, the games can be sorted
  * Computer player uses the soldier cards and monopoly cards better
  * New theme ccFlickr, by Aaron Williamson
  * Tooltips for the development cards. With thanks to Aaron Williamson
  * The editor can set/unset nosetup nodes
* Bugfixes
  * Fixed the FreeCIV-like and Wesnoth-like themes
  * The computer player is more stable
  * The meta-server is more stable
  * Use the correct size for the icons in the context menu in the editor

Subversion release 0.12.3
* New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes
* New feature: Look in $XDG_DATA_HOME/pioneers for games
* Fixed IPv4 vs IPv6 connection issues when adding local computer players
* Some cosmetic changes

Subversion Snapshot release 0.12.2
* Bugfix: Rejected trade was not sent
* Bugfix: Tournament mode used seconds instead of minutes
* Translation updates

Subversion Snapshot release 0.12.1
* Removed double menu entries
* New feature: the moment of checking for victory can be influenced. With
  thanks to Lalo Martins.
* Use scrollbars, so Pioneers will work correctly on smaller screens.
* Fixes for DoS that could stop the server.
* The computer player will not attempt to buy development cards when none are
  available.
* Changed the order of distributing player numbers when (re)connecting.
* Fixes for the new OpenBSD port.
* All names of the computer players are unique. With thanks to
  chrysn@users.sourceforge.net
* Easier selection of meta servers.
* Games created by the meta server will automatically add computer players
  after a minute.
* Tournament mode: the timer will only be started when a player enters the
  game, and the timer will be reset when the last player leaves before the time
  has elapsed.
* Fixed a crash that could occur after many trades.
* A new command line option to ./configure: '--enable-protocol=IPv4'. When
  this is given (needed for the *BSD ports), only connections on IPv4 are made.
* New language: Czech
* New board: South Africa
   2020-11-05 10:09:30 by Ryo ONODERA | Files touched by this commit (1814)
Log message:
*: Recursive revbump from textproc/icu-68.1
   2020-08-17 22:20:41 by Leonardo Taccari | Files touched by this commit (2202)
Log message:
*: revbump after fontconfig bl3 changes (libuuid removal)

Next | Query returned 81 messages, browsing 1 to 10 | Previous