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Subject: CVS commit: pkgsrc/games/xrick
From: Thomas Klausner
Date: 2003-01-06 20:48:09
Message id: 20030106194810.35A5BB42C@cvs.netbsd.org
Log Message:
Update to 021212.
The data file needed for sound is installed into ${PREFIX}/share/xrick/data.zip.
Either copy it to your current dir, or start xrick with
xrick -data ${PREFIX}/share/xrick/data.zip
Changes:
* Reworked the build system so xrick can easily be built on Unix boxes as
well as on non-Unix boxes (do not rely on symbolic links, etc.).
* Use function keys instead of numeric keys for various game controls, as some
non-US keyboard require that SHIFT is pressed for numbers (A. Majorel).
* Fixed a potential buffer overflow in command-line parameters handling
(A. Majorel).
* Joystick is (hopefully) OK now (S. Chauveau).
* Implemented all sounds: music, effects, etc.
* The sound was horrible on Windows due to a poorly dimensionned sound
buffer. Fixed.
* Re-ripped all sounds. This time I used STeem with debugger to save each
sound as a WAV file, then Audacity to filter an annoying static noise
produced by STeem, then SOX to re-sample.
Files: