Subject: CVS commit: pkgsrc/graphics/libgii
From: Thomas Klausner
Date: 2005-03-25 03:46:49
Message id: 20050325024649.61EF52DA27@cvs.netbsd.org

Log Message:
Update to 0.9.0:

New in 0.9.0: 2004-11-30:
- Documentation updates
- KII target improvements
    - minor fixes to button and symbol handling
    - handle labels correctly now
    - merge improvements from the FreeBSD ports tree
- works on Windows using MinGW w/o requiring special Makefiles.
- task scheduler as an abstraction for platform independent threads.
- DirectX target improvements
    - Tries to use the actual keyboard layout, and only fall back
      to the hardcoded defines when that does not work.
    - Makes shift and caps lock bring you capital letters.
    - Dead keys support (GIIK_VOID in sym, synthetic press/release
      events if non-matching key is hit after the dead key).
    - Renamed Caps, Num and Scroll to CapsLock, NumLock etc.
    - Mouse wheel support.
    - Support for up to 8 mouse buttons (2 previously).
    - Support for emPtrRelative.
    - Preliminary support for emPtrRelative.
    - Fixed a bug so that a lot of surplus emPtrAbsolute events are
      killed.
    - Support for various game controllers.
    - The mouse and the keyboard are separated into two devices.
    - Emulates key repeat messages.

New in 0.8.7: 2004-11-30:
* hotfix: input-linux-evdev: fix compiling error where KEY_103RD is not defined \ 
(SuSE 9.1)
* minor buildsystem update
* use more length bounded string operations

Files:
RevisionActionfile
1.15modifypkgsrc/graphics/libgii/Makefile
1.7modifypkgsrc/graphics/libgii/PLIST
1.3modifypkgsrc/graphics/libgii/buildlink3.mk
1.11modifypkgsrc/graphics/libgii/distinfo
1.5modifypkgsrc/graphics/libgii/patches/patch-aa
1.5modifypkgsrc/graphics/libgii/patches/patch-ae
1.3modifypkgsrc/graphics/libgii/patches/patch-af
1.3modifypkgsrc/graphics/libgii/patches/patch-ag