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Subject: CVS commit: pkgsrc/emulators/sameboy
From: Nia Alarie
Date: 2019-09-22 14:38:24
Message id: 20190922123824.9C921FBF4@cvs.NetBSD.org
Log Message:
sameboy: Update to 0.12.2
New/Improved Features
The Quick Look previewer now produces color-corrected thumbnails
The debugger now supports a wider range of symbol files
Accuracy Improvements/Fixes
Fixed a bug where samples in the wave channel were treated as if they’re \
0, effectively muting the channel in some cases.
Fixed a regression that caused some PPU test ROMs to fail
More accurate emulation of memory access conflicts on the Super Game Boy
When emulating a Super Game Boy, built-in palettes for select games are now \
emulated
Accuracy improvements to Super Game Boy’s multiplayer mode
Super Game Boy and Game Boy Advance now have their own color correction filters
Bug Fixes
Improvements to audio in the SDL port, affecting some machines
Fixed a bug where the SDL port loaded the wrong boot ROM when emulating \
Super Game Boy 2
Fixed broken audio on libretro when used with some RetroArch audio drivers
Fixed a potential crash when closing a window in the Cocoa port
Fixed libretro achievements
Fixed major performence issues in the Cocoa port that affected some Macs, \
especially when emulating the original Super Game Boy
Misc Internal Changes
The emulation core now supports emulating a Super Game Boy without high \
level emulation of the SNES or SFC. SameBoy is now used for Game Boy emulation \
by bsnes, allowing extremely accurate low-level emulation of Super Game Boy.
Made it possible to compile the SDL port with older SDL versions
Compression improvements to the CGB and AGB boot ROMs
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