Subject: CVS commit: pkgsrc/devel/SDL2
From: Nia Alarie
Date: 2021-08-11 22:12:25
Message id: 20210811201225.36194FA97@cvs.NetBSD.org

Log Message:
SDL2: update to 2.0.16

General:

    Added SDL_FlashWindow() to get a user’s attention
    Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device
    Added SDL_SetWindowAlwaysOnTop() to dynamically change the \ 
SDL_WINDOW_ALWAYS_ON_TOP flag for a window
    Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard \ 
independently of the mouse
    Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software \ 
surfaces
    Added SDL_UpdateNVTexture() to update streaming NV12/21 textures
    Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow \ 
sending custom trigger effects to the DualSense controller
    Added SDL_GameControllerGetSensorDataRate() to get the sensor data rate for \ 
PlayStation and Nintendo Switch controllers
    Added support for the Amazon Luna game controller
    Added rumble support for the Google Stadia controller using the HIDAPI driver
    Added SDL_GameControllerType constants for the Amazon Luna and Google Stadia \ 
controllers
    Added analog rumble for Nintendo Switch Pro controllers using the HIDAPI driver
    Reduced CPU usage when using SDL_WaitEvent() and SDL_WaitEventTimeout()

Files:
RevisionActionfile
1.58modifypkgsrc/devel/SDL2/Makefile
1.46modifypkgsrc/devel/SDL2/distinfo
1.1addpkgsrc/devel/SDL2/patches/patch-src_video_wayland_SDL__waylandmessagebox.c
1.1removepkgsrc/devel/SDL2/patches/patch-src_audio_netbsd_SDL_netbsdaudio.c