Log message:
games/gemrb: update to gemrb-0.9.2
pkgsrc changes:
the iconv patches have been integrated and improved upstream
by Jaka Kranjc
Release announcement:
GemRB 0.9.2 released! (Dragon’s horde edition)
The GemRB team is proud to announce a new major release.
It brings in many improvements for Planescape: Torment, configurable
AI speed, improved performance and others. Notably GemRB now also
supports PVR(Z) based formats, making content creation easier, most
new opcodes/actions/triggers and together with some infrastructural
changes, BG2EE games can now be loaded (still not playable though!).
Sources and packages are available. You can get them from here.
Full changelog digest:
GemRB v0.9.2 (2023-07-08):
New features:
- PVR(Z), BAM2, MOS2 and TIS2 support
- support for higher AI speeds ("FPS") and VSync
- support for EE-style saves, TLK locations and many more tables
- PST's floating text and personalized pc comments
- optional smooth fog of war on SDL >= 2.0.18
- 3e-style sneak attack and crippling strike from HoW/iwdee
- Anbernic device support
Improved features:
- PST effect durations
- performance, pathfinding, formations
- combat, opcodes, EE compat, hp handling, demo
- bugfixes
Thanks to everyone that contributed their time, including:
Brad Allred, Bubb, burner1024, desecaw13, dikau, fizzet, FrElvire,
Jaka Kranjc, kloptops, Konrad Klimaszewski, majcosta, MarcelHB,
Mingun, Rod Batten, Rodrigo Santellan, Tomsod, Zoltan Gyokeres.
Notes to packagers:
* optional CapFPS, GameLanguagePath and GameMoviesPath keys have been
added to the sample configs
* an upgrade to C++14 standard will occur after this release
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Log message:
gemrb: update to gemrb-0.9.1
Announcement:
GemRB 0.9.1 released! (Life is strength edition)
The GemRB team is proud to announce a new release.
It features loads of improvements in core game systems, making Icewind Dale
II almost completable, but also in the rest of the engine. Among other things
this means further improved speed, better unicode support and deprecation of
Python 2 support. As usual the release also comes with many smaller features,
bug fixes, polishing and code cleanups.
Full changelog digest:
GemRB v0.9.1 (2022-08-29):
New features:
- iwd2 can be progressed to well into chapter 5
- faster loading and saving, faster OpenGL rendering
- Use magic device skill, precise shot, iwd1 bard song choice
- SDLAudio plugin now supports ambients
- console history is now preserved, more text colors externalized
- logging is now done via fmt (bundled headers)
Improved features:
- python3 support (now the only option)
- unicode support (iconv not optional any more!)
- spellcaster ai, effects, scripting, projectiles, weapon style
customization
- audio, drawing, appimage, ini spawns
- bugfixes
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