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Subject: CVS commit: pkgsrc/games/enigma
From: Maya Rashish
Date: 2019-11-11 23:03:01
Message id: 20191111220301.C1A8AFA95@cvs.NetBSD.org
Log Message:
enigma: update to 1.21.
C++11 compatibility patches from amdmi3@freebsd.
Intended to address PR pkg/54597: games/enigma distfile contains
broken PNG images
Changes in Version 1.21
=======================
User-Visible changes
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- New translations: Croatian, Czech, Danish, Scottish-Gaelic, and Slovak
- updated remaining translations
- fixed many English typos
- Russian reference manual
- rollover for options and rating buttons
- 51 new Enigma levels (now a total of 984 main-pack levels, plus 21 tutorials)
Internal changes
----------------
- further rewrites of old-API levels to new API (only 212 old-API left)
- many bug fixes
Changes in Version 1.20
=======================
User-Visible changes
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- added ingame music by Taztunes (deactivated by default)
- removed "over par" notification by general request
- 78 new Enigma levels (now a total of 956 levels, plus 21 tutorials)
- replaced old Sokoban levels by 1077 imported Sokoball levels
- 95 new Pentomino levels
Internal changes
----------------
- many bug fixes
Changes in Version 1.10 (Released only for level authors and testers)
=======================
User-Visible changes
--------------------
- new objects: wires, st_barrier, opal oxyds, drunken thiefs,
st_yinyang, st_dispenser_extralife, fl_scales, framed floors,
it_meditation_volcano, it_meditation_caldera, puzzle singletons,
mirror sheets, bigbricks in wood and blue-sand decor, cracks
with water beneath, black pearls, and st_rawglass_quad
- vastly extended st_window, hollow puzzles, it_strip
- color coding for keys and locks
- four new oxyd colors and shuffle oxyds
- many improved images for higher resolutions
- new images for coins
- extra lifes now look like batteries to not confuse them with ac_pearl
- tutorial level for st_chess
Internal changes
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- new API, involving a reengineering of many objects, a consistent
naming scheme for all objects, and a rewrite of almost every level
- new libraries:
liblua, libmath, libmap to ease programming of complex levels
libpuzzle, libtrain to ease programming of large puzzles and trains
libimport, libpento, libsoko to generate or import complete levels
from different formats
- internal maze generation
- internal flood generation
- improved it_rubberband, st_surprise and it_surprise
- itemfreeze stone now is an own object st_ice
Files: