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Subject: CVS commit: pkgsrc/games/wesnoth
From: Adam Ciarcinski
Date: 2023-08-23 10:01:06
Message id: 20230823080106.9CAF4FBDB@cvs.NetBSD.org
Log Message:
wesnoth: updated to 1.16.10
Version 1.16.10
Campaigns
* Heir to the Throne
* S03: Rewrite intro text, including a hint about training troops
Editor
* Scrolling the map north or south can move the text that overlays the map, \
so it doesn't always obscure the southmost hexes of the map.
Multiplayer
* Allied units’ orbs no longer look like the player’s own units’ orbs.
* By default, they are now two-color during the ally’s turn.
* Added an advanced setting to always show them as single-color (the ally \
color).
* "Back to Turn" menu no longer crashes the game when used
After the game has ended.
* World Conquest: Fixed rare lua error when a unit is killed.
* World Conquest: Fixed Bezoar Item.
* World Conquest: Fixed some items losing their effects in
later scenarios.
* World Conquest: Fixed units losing hp wheh picking up an
artifact
* World Conquest: Fixed "Promote to commander"
Translations
* Updated translations: Arabic, Czech, French, Italian, Spanish, Portuguese \
(Brazil)
User interface
* Fix file dialogs (e.g. Save As dialog in the Map Editor) not listing \
/run/media/USER
as a possible file location on modern Linux distributions.
* Update the preferences window’s Display resolution list if the game \
window is resized.
* Improved the layout of the orb colors dialog, and added tooltips.
Miscellaneous and Bug Fixes
* Fixed Possible Crash when using planning mode
* Fixed Possible OOS when using planning mode
* Fixed game hanging when an enemy attacks a unit
with planned moves
* Fixed custom effects implemented via wesnoth.effects
losing their effects in later scenarios.
* Fix Crash undo+redo error after reloading
* Fix Crash when loading old replays
* Fix Crash when a unit has bad animations replays
* Postponed the removal of the `SPECIAL_NOTES` macro, which means there will \
be fewer log messages.
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