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Subject: CVS commit: pkgsrc/devel/SDL2
From: Ryo ONODERA
Date: 2024-02-07 04:56:54
Message id: 20240207035654.67B45FA42@cvs.NetBSD.org
Log Message:
SDL2: Update to 2.30.0
Changelog:
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2.30.0:
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General:
* Added support for 2 bits-per-pixel indexed surface formats
* Added the function SDL_GameControllerGetSteamHandle() to get the Steam API \
handle for a controller, if available
* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when the Steam \
API handle for a controller changes. This could also change the name, VID, and \
PID of the controller.
* Added the environment variable SDL_LOGGING to control default log output
macOS:
* Added the hint SDL_HINT_JOYSTICK_IOKIT to control whether the IOKit controller \
driver should be used
* Added the hint SDL_HINT_JOYSTICK_MFI to control whether the GCController \
controller driver should be used
* Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose whether \
high or low power GPU should be used for rendering, in the case where there are \
multiple GPUs available
Xbox:
* Added the function SDL_GDKGetDefaultUser()
Files: