./games/ecwolf, Advanced port of Wolfenstein 3D

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Branch: CURRENT, Version: 1.3.3nb7, Package name: ecwolf-1.3.3nb7, Maintainer: pkgsrc-users

ECWolf is an advanced source port of the Wolfenstein 3D engine based upon
Wolf4SDL with some back ports from ZDoom. It provides substantially boosted
capabilities for creating mods without requiring source code edits using
scripting and other tools familiar to users of ZDoom.

For players it offers modern features such as support for modern control
schemes and wide screen. Being based on the Wolfenstein 3D engine and using an
enhanced version of the original software renderer, it provides a relatively
accurate play experience to vanilla while modernizing.

Currently supported games are Wolfenstein 3D, Spear of Destiny, and Super 3-D
Noah's Ark.

The original game data files are required for operation. These are files with
the extensions *.n3d, *.sod, *.sd2, *.sd3, *.wl1, or *.wl6.


Master sites:


Version history: (Expand)


CVS history: (Expand)


   2023-11-14 15:03:25 by Thomas Klausner | Files touched by this commit (1145)
Log message:
*: recursive bump for cairo dependency changes
   2023-11-12 14:24:43 by Thomas Klausner | Files touched by this commit (2570)
Log message:
*: revebump for new brotli option for freetype2

Addresses PR 57693
   2023-10-21 19:11:59 by Greg Troxel | Files touched by this commit (1345) | Package updated
Log message:
recursive revbump for tiff update
   2023-01-29 22:18:34 by Ryo ONODERA | Files touched by this commit (2527)
Log message:
*: Recursive revbup from graphics/freetype2
   2023-01-03 18:38:37 by Thomas Klausner | Files touched by this commit (1416)
Log message:
*: recursive bump for tiff shlib major bump
   2022-07-15 01:46:28 by David A. Holland | Files touched by this commit (86)
Log message:
Bump everything affected by the jpeg.buildlink3.mk fix.
   2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063)
Log message:
revbump for icu and libffi
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes