./devel/bullet, Collision detection, soft body and rigid body dynamics library

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Branch: pkgsrc-2017Q4, Version: 2.82, Package name: bullet-2.82, Maintainer: pkgsrc-users

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library
for games and animation. Free for commercial use, including
Playstation 3, open source under the ZLib License. Discrete and
continuous collision detection, integrated into Blender 3D, and
COLLADA 1.4 Physics import.


Required to run:
[graphics/glut]

Required to build:
[x11/xproto] [x11/xextproto] [x11/damageproto] [x11/dri2proto] [x11/glproto] [x11/xf86vidmodeproto] [x11/fixesproto4] [x11/inputproto] [x11/xf86driproto] [pkgtools/cwrappers] [pkgtools/x11-links]
SHA1: a0867257b9b18e9829bbeb4c6c5872a5b29d1d33
RMD160: e474f915b0d0bc8dc7d8d137eced9291732cc7fc
Filesize: 7751.082 KB

Version history: (Expand)