Path to this page:
./
devel/ogre,
Object-Oriented Graphics Rendering Engine
Branch: pkgsrc-2007Q2,
Version: 0.12.1nb8,
Package name: ogre-0.12.1nb8,
Maintainer: pkgsrc-usersOGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce games and demos utilising 3D hardware.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
Required to run:[
devel/SDL] [
devel/devIL] [
graphics/freetype2]
Required to build:[
devel/libtool-base] [
devel/pkg-config] [
devel/gmake] [
pkgtools/x11-links]
Master sites: (Expand)
SHA1: ffabeeb66305182ca3c7f2d9ee5a700599afd0db
RMD160: 34c4e3bfa6d29591c53e0a533fb65ee5a4a5be01
Filesize: 13397.04 KB
Version history: (Expand)
- (2007-08-25) Package added to pkgsrc.se, version ogre-0.12.1nb8 (created)