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graphics/clutter-box2d,
Clutter Box2D integration library
Branch: pkgsrc-2009Q3,
Version: 0.8.2nb1,
Package name: clutter-box2d-0.8.2nb1,
Maintainer: obacheA glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.
Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).
Required to run:[
graphics/clutter]
Required to build:[
devel/libtool-base] [
devel/pkg-config] [
devel/gmake] [
x11/randrproto] [
x11/fixesproto] [
x11/inputproto] [
x11/renderproto] [
x11/xproto] [
x11/xextproto] [
x11/damageproto] [
x11/compositeproto] [
pkgtools/x11-links]
Master sites:
SHA1: 4abf2820d9156aa2263357daa646a6101ca1867a
RMD160: 242f7cd59a8968c60a27a25b8b3c25d2cd9cdd7f
Filesize: 480.454 KB
Version history: (Expand)
- (2009-10-17) Package has been reborn
- (2009-10-16) Package added to pkgsrc.se, version clutter-box2d-0.8.2nb1 (created)