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graphics/clutter-box2d,
Clutter Box2D integration library
Branch: pkgsrc-2012Q4,
Version: 0.10.0nb12,
Package name: clutter-box2d-0.10.0nb12,
Maintainer: pkgsrc-usersA glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.
Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).
Required to run:[
graphics/clutter]
Required to build:[
devel/libtool-base] [
devel/gmake] [
devel/pkg-config] [
pkgtools/x11-links] [
x11/damageproto] [
x11/inputproto] [
x11/compositeproto] [
x11/fixesproto] [
x11/renderproto] [
x11/xextproto] [
x11/xcb-proto] [
x11/xproto]
Master sites:
SHA1: 284c8d20f6d04bbdf54599af7a42547fe22fae08
RMD160: a43b4378246bd43cb8ab8c342185229bf5f584e5
Filesize: 480.449 KB
Version history: (Expand)
- (2013-01-06) Package added to pkgsrc.se, version clutter-box2d-0.10.0nb12 (created)