./devel/SDLmm, C++ Wrapper for the Simple DirectMedia Layer

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Branch: pkgsrc-2014Q3, Version: 0.1.8nb6, Package name: SDLmm-0.1.8nb6, Maintainer: pkgsrc-users

SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is
a generic API that provides low level access to audio, keyboard, mouse,
joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple
platforms.

SDLmm aims to stay as close as possible to the C API while taking advantage
of native C++ features like object orientation. We will also aim at being
platform independent as much as possible.


Required to run:
[devel/SDL]

Required to build:
[x11/fixesproto4] [x11/damageproto] [x11/dri2proto] [x11/glproto] [x11/inputproto] [x11/randrproto] [x11/xextproto] [x11/xf86driproto] [x11/xproto] [x11/renderproto] [x11/xf86vidmodeproto]

Master sites:

SHA1: a1f208610951599c677503b0248125a6db9090b4
RMD160: d51656b3f5df6309e52414375362a28c466859f5
Filesize: 541.026 KB

Version history: (Expand)