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devel/SDL2,
Simple DirectMedia Layer is a cross-platform multimedia library
Branch: pkgsrc-2017Q3,
Version: 2.0.5nb5,
Package name: SDL2-2.0.5nb5,
Maintainer: pkgsrc-usersSimple DirectMedia Layer is a cross-platform development library designed to
provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog and many
Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for
other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available
for several other languages, including C# and Python.
SDL 2.0 is distributed under the zlib license. This license allows you to use
SDL freely in any software.
Required to run:[
x11/libXScrnSaver] [
x11/liboldXrandr] [
x11/xcursor] [
devel/libusb]
Required to build:[
x11/xextproto] [
x11/inputproto] [
x11/glproto] [
x11/damageproto] [
x11/renderproto] [
x11/scrnsaverproto] [
x11/xf86driproto] [
x11/xproto] [
x11/fixesproto4] [
x11/dri2proto] [
x11/randrproto] [
x11/xf86vidmodeproto]
Package options: opengl, oss, x11
Master sites:
SHA1: c4f87580630387796df4ac87c362b4f9a721457e
RMD160: 91283ce74bd451e83651910259cf226cae70e4bb
Filesize: 4110.695 KB
Version history: (Expand)
- (2017-09-29) Package added to pkgsrc.se, version SDL2-2.0.5nb5 (created)