./devel/ogre, Scene-oriented, flexible 3D engine written in C++

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Branch: pkgsrc-2021Q1, Version: 1.12.11, Package name: ogre-1.12.11, Maintainer: pkgsrc-users

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce games and demos utilising 3D hardware.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.


Master sites:

SHA1: 973b435990b59f41a65e7eb221050b25507b7068
RMD160: 7a30784b5ed503df96fcb36f324ea3ecff9bcade
Filesize: 89185.204 KB

Version history: (Expand)