./games/ioquake3-raspberrypi, Open source Quake 3 distribution (Raspberry Pi version)

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Branch: CURRENT, Version: 20150118nb1, Package name: ioquake3-raspberrypi-20150118nb1, Maintainer: port-arm

ioquake3 is a game engine project which aims to build upon id Software's Quake
3 source code release. The source code was released on August 20, 2005 under
the GPL.

The project's goal is to create a bug-free, enhanced open source Quake 3
source code distribution upon which new games and projects can be based, as
well as an improved version (in relation to the original binaries) of the
engine for playing Quake III: Arena, the Team Arena expansion pack and all the
popular mods.

This version of the package is optimized for the Raspberry Pi.


Required to run:
[devel/SDL] [misc/raspberrypi-userland]

Required to build:
[pkgtools/x11-links] [x11/glproto] [x11/renderproto] [x11/xproto] [x11/xf86vidmodeproto] [x11/xf86driproto] [x11/damageproto] [x11/inputproto] [x11/xextproto] [x11/randrproto] [x11/dri2proto] [x11/fixesproto4] [pkgtools/cwrappers]

Master sites:

SHA1: 4d41a7d4290d99ce20179d5f693e327831392436
RMD160: 4baba47cddba21e25a0e9986b50c9bb6ba22b4e0
Filesize: 3967.594 KB

Version history: (Expand)


CVS history: (Expand)


   2018-01-14 18:34:02 by Roland Illig | Files touched by this commit (58)
Log message:
games/*: fix alignment of variable values

pkglint -Wall -r --autofix --only aligned

After running the above command, three packages had to be adjusted
manually:

In maelstrom-x11, pkglint didn't see that a commented variable
assignment should have been re-aligned as well.

In netmaze, there was a single line that didn't align well with all the
others, but pkglint decided to adjust the whole paragraph to this single
line. The result would have been ok, but not good.

In tscp, there was a paragraph where some of the lines were indented
one space more than the others. This rule is useful when one variable
name is very long compared to the others, but not in this case.
   2017-03-23 18:07:02 by Joerg Sonnenberger | Files touched by this commit (219)
Log message:
Extend SHA512 checksums to various files I have on my local distfile
mirror.
   2015-04-25 16:23:48 by Tobias Nygren | Files touched by this commit (868) | Package updated
Log message:
Recursive revbump following MesaLib update, categories g through n.
   2015-01-28 18:11:28 by Jared D. McNeill | Files touched by this commit (2)
Log message:
use SDL for input and audio
   2015-01-22 13:51:00 by Jared D. McNeill | Files touched by this commit (6)
Log message:
Import ioquake3-raspberrypi-20150118 as games/ioquake3-raspberrypi.

ioquake3 is a game engine project which aims to build upon id Software's Quake
3 source code release. The source code was released on August 20, 2005 under
the GPL.

The project's goal is to create a bug-free, enhanced open source Quake 3
source code distribution upon which new games and projects can be based, as
well as an improved version (in relation to the original binaries) of the
engine for playing Quake III: Arena, the Team Arena expansion pack and all the
popular mods.

This version of the package is optimized for the Raspberry Pi.