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./wip/Box2D, Box2D Physics Engine for games

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Branch: CURRENT, Version: 2.2.1, Package name: Box2D-2.2.1, Maintainer: obache

Box2D is a 2D rigid body simulation library for games. Programmers can use it
in their games to make objects move in believable ways and make the game world
more interactive. From the game's point of view a physics engine is just a
system for procedural animation.


Master sites:

SHA1: f97e75227a19b01858b1431e5f3eb6b8827bed12
RMD160: 4d68a102567ba2256771bd858d4a58dacf231e27
Filesize: 3552.027 KB

Version history: (Expand)


CVS history: (Expand)


   2014-09-27 04:35:16 by OBATA Akio | Files touched by this commit (4) | Package removed
Log message:
Not useful here.
   2012-09-24 18:56:26 by Aleksej Saushev | Files touched by this commit (144)
Log message:
Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.
Mark packages that don't and might probably not have staged installation.
   2011-10-07 13:30:17 by OBATA Akio | Files touched by this commit (3)
Log message:
Update Box2D to 2.2.1.
   2010-08-10 09:58:33 by OBATA Akio | Files touched by this commit (4) | Imported package
Log message:
Import Box2D-2.1.2 as wip/Box2D.

Box2D is a 2D rigid body simulation library for games.  Programmers can use it
in their games to make objects move in believable ways and make the game world
more interactive.  From the game's point of view a physics engine is just a
system for procedural animation.