./graphics/clutter-box2d, Clutter Box2D integration library

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Branch: pkgsrc-2008Q4, Version: 0.8.0, Package name: clutter-box2d-0.8.0, Maintainer: obache

A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).


Required to build:
[pkgtools/x11-links] [x11/damageproto] [x11/renderproto] [x11/fixesproto] [x11/xproto] [x11/compositeproto] [x11/xextproto] [x11/inputproto] [x11/randrproto]

Master sites:

SHA1: 4697cf4626a9db6bf7f9bb5bf80b537834ff7470
RMD160: 23f7d35abaec15e2148032defa48836e23bbe020
Filesize: 468.199 KB

Version history: (Expand)