./games/exult, Open-source Ultima 7 engine

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Branch: pkgsrc-2009Q1, Version: 1.2nb6, Package name: exult-1.2nb6, Maintainer: pkgsrc-users

Ultima 7, an RPG from the early 1990's, still has a huge following.
But, being a DOS game with a very nonstandard memory manager, it
is difficult to run it on the latest computers. Exult is a project
to create an Ultima 7 game engine that runs on modern operating
systems, capable of using the data and graphics files that come
with the game.

Exult is written in C++ and runs on, at least, Linux, Mac OS X and
Windows using the SDL library to make porting to other platforms
relatively easy. The current version supports all of "Ultima 7:
The Black Gate" and "Ultima 7 part 2: The Serpent Isle", allowing
you to finish both games. This is only possible due to the work
done by other fans who have decoded the various Ultima 7 data files,
especially Gary Thompson, Maxim Shatskih, Jakob Shonberg, and Wouter
Dijkslag.

Exult aims to let those people who own Ultima 7 (copyright 1993)
play the game on modern hardware, in as close to (or perhaps even
surpassing) its original splendor as is possible. You need to own
"Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and
optionally the add-ons (not required to run) in order to use Exult,
and we encourage you to buy a legal copy.


Required to run:
[misc/xdg-dirs] [devel/SDL] [graphics/freetype2] [audio/SDL_mixer]

Required to build:
[devel/libtool-base] [x11/randrproto] [x11/renderproto]

Master sites: (Expand)

SHA1: 81f9d3d428c80990b8e970a4dee5c85a7236dace
RMD160: 339231edf84507f05115ab3189875cb15be9c04f
Filesize: 1681.894 KB

Version history: (Expand)