Path to this page:
./
graphics/clutter-box2d,
Clutter Box2D integration library
Branch: pkgsrc-2010Q4,
Version: 0.10.0nb3,
Package name: clutter-box2d-0.10.0nb3,
Maintainer: obacheA glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.
Features:
- Children of the ClutterBox2d group can be simulated as static or dynamic
rigid bodies. Collision detection.
- Specifying the gravity of the world.
- play/pause control over the box2d physics engine
- Setting linear and angular velocities of simulated children.
- automatic position synchronization between clutter and box2d.
- joints
- prismatic.
- revolute.
- distance (spring)
- mouse (for dragging objects around and manipulating them).
Master sites:
SHA1: 284c8d20f6d04bbdf54599af7a42547fe22fae08
RMD160: a43b4378246bd43cb8ab8c342185229bf5f584e5
Filesize: 480.449 KB
Version history: (Expand)
- (2011-01-25) Package added to pkgsrc.se, version clutter-box2d-0.10.0nb3 (created)