./devel/SDL2, Simple DirectMedia Layer is a cross-platform multimedia library

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Branch: pkgsrc-2015Q2, Version: 2.0.3nb9, Package name: SDL2-2.0.3nb9, Maintainer: pkgsrc-users

Simple DirectMedia Layer is a cross-platform development library designed to
provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog and many
Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for
other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings available
for several other languages, including C# and Python.

SDL 2.0 is distributed under the zlib license. This license allows you to use
SDL freely in any software.


Required to run:
[graphics/MesaLib] [devel/libusb] [x11/liboldXrandr] [x11/xcursor] [x11/libXScrnSaver]

Required to build:
[x11/xextproto] [x11/inputproto] [x11/renderproto] [x11/xf86vidmodeproto] [x11/fixesproto4] [x11/glproto] [x11/randrproto] [x11/xf86driproto] [x11/xproto] [x11/scrnsaverproto] [x11/damageproto] [x11/dri2proto] [pkgtools/x11-links]

Package options: opengl, oss, x11

Master sites:

SHA1: 21c45586a4e94d7622e371340edec5da40d06ecc
RMD160: e6f3718c7366c5da793c1454cf0ec0972e8bd347
Filesize: 3780.534 KB

Version history: (Expand)