./audio/sfxr, Sound generator for 8-bit game sounds

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Branch: pkgsrc-2016Q1, Version: 1.2.1nb12, Package name: sfxr-1.2.1nb12, Maintainer: wiz

sfxr's original purpose was to provide a simple means of getting
basic sound effects into a game for those people who were working
hard to get their entries done for the Ludum Dare gaming contest
within the 48 hours and didn't have time to spend looking for
suitable ways of doing this.

The idea was that they could just hit a few buttons in this
application and get some largely randomized effects that were custom
in the sense that the user could accept/reject each proposed sound.


Required to run:
[x11/gtk3] [devel/SDL] [sysutils/desktop-file-utils] [graphics/hicolor-icon-theme]

Required to build:
[x11/xf86vidmodeproto] [x11/xcb-proto] [x11/dri2proto] [x11/inputproto] [x11/xf86driproto] [x11/fixesproto4] [x11/renderproto] [x11/xextproto] [x11/xproto] [x11/compositeproto] [x11/glproto] [x11/damageproto] [x11/randrproto] [pkgtools/x11-links]

Master sites:

SHA1: c5b1a755f45aae256101b1f83dcd6f71efb4f206
RMD160: be13e8591b109dcc348bc407f3d5dcfae540cf13
Filesize: 18.988 KB

Version history: (Expand)