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graphics/cal3d,
Skeletal based 3d character animation library in C++
Branch: pkgsrc-2017Q3,
Version: 0.9.1nb3,
Package name: cal3d-0.9.1nb3,
Maintainer: pkgsrc-usersCal3d is a skeletal based 3d character animation library written in C++ in
a platform-/graphic API-independent way. Originally designed to be used in a
3d client for Worldforge, it evolved into a stand-alone product which can be
used in many different kinds of projects. Check out the Cal3d FAQ for more
detailed info.
Required to run:[
graphics/glu] [
graphics/MesaLib] [
graphics/glut]
Required to build:[
x11/xextproto] [
x11/inputproto] [
x11/glproto] [
x11/damageproto] [
x11/xf86driproto] [
x11/xproto] [
x11/fixesproto4] [
x11/dri2proto] [
x11/xf86vidmodeproto]
Master sites:
SHA1: 2e0765caddc972f05f70d3a255862ced1276e039
RMD160: f77dcf34a46a9286020592df16f5b16264839d80
Filesize: 2803.803 KB
Version history: (Expand)
- (2017-09-29) Package added to pkgsrc.se, version cal3d-0.9.1nb3 (created)