Path to this page:
./
devel/bullet,
Collision detection, soft body and rigid body dynamics library
Branch: pkgsrc-2020Q2,
Version: 2.89,
Package name: bullet-2.89,
Maintainer: pkgsrc-usersBullet is a 3D Collision Detection and Rigid Body Dynamics Library
for games and animation. Free for commercial use, including
Playstation 3, open source under the ZLib License. Discrete and
continuous collision detection, integrated into Blender 3D, and
COLLADA 1.4 Physics import.
Required to run:[
graphics/MesaLib] [
graphics/glu]
Required to build:[
x11/fixesproto4] [
x11/xcb-proto] [
x11/xorgproto]
Master sites:
SHA1: 8abdb23274951245aed62cc8587f4c3cbfbbd8e7
RMD160: 53ac2648d7df631c54d6175f7f441291bd99f58e
Filesize: 132561.041 KB
Version history: (Expand)
- (2020-07-01) Package added to pkgsrc.se, version bullet-2.89 (created)