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History of commit frequency

CVS Commit History:


   2022-03-28 12:44:25 by Tobias Nygren | Files touched by this commit (163)
Log message:
g*/*: revbump(1) for libsndfile
   2021-12-08 17:07:18 by Adam Ciarcinski | Files touched by this commit (3063)
Log message:
revbump for icu and libffi
   2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Replace RMD160 checksums with BLAKE2s checksums

All checksums have been double-checked against existing RMD160 and
SHA512 hashes
   2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466)
Log message:
games: Remove SHA1 hashes for distfiles
   2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213)
Log message:
Recursive revbump for audio/jack
   2021-04-19 12:47:57 by Nia Alarie | Files touched by this commit (10) | Package removed
Log message:
exult: update to 1.6

04/17/20	v1.6

- A Shortcut bar with important shortcuts right on top of the screen (thanks Litchie)
- Switch to SDL2 - important for up to date OS
- NxBR and HQ3x/HQ4x scalers
- Option to drop stacks of items without confirmation
- Some more combat options to make charmed combat more difficult.
- Schedules got a workover and are more closer to the original but not yet perfect
- NPCs using beds are sleeping better now
- Papederdoll support of wearing diapers
- Portable option for Windows
- Seperate settings for fullscreen and windowed mode possible
- HighDPI mode available on macOS
- Better pathfinding when the party boards a barge
- Fixed most inexplicable crashes
- Serpent Isle Beta version works
- fixed tons of bugs
- Cleaned up the code in many places and fixed many compiler warnings

Known issues:

- Some crashes due to some cached out objects, we are working on this in another \ 
branch which will be the main snapshot after this release
- Antimagic rain caused by the cube generator is not dissipating as fast as it should
- Exult does not show the "you have beaten Ultima VII in n days" message
- Exult does not return to the game menu after beating the game (instead it quits)
- The BG intro does not have the proper sound effects
- Fire Elemenatals cannot walk across lava
- Some schedules need more detailed love
- Several bugs that need more in depth looking at but no plot stopping bugs
- When you disable "Gumps pause game", certain events might only \ 
happen after you close all gumps
   2020-03-22 19:09:10 by Tobias Nygren | Files touched by this commit (3)
Log message:
exult: include <cstddef> for ptrdiff_t
   2020-03-20 12:58:37 by Nia Alarie | Files touched by this commit (640)
Log message:
*: Convert broken sourceforge HOMEPAGEs back to http
   2020-01-19 00:36:14 by Roland Illig | Files touched by this commit (3046)
Log message:
all: migrate several HOMEPAGEs to https

pkglint --only "https instead of http" -r -F

With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.

This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
   2018-07-18 02:06:25 by Joerg Sonnenberger | Files touched by this commit (168)
Log message:
Mark packages that require C++03 (or the GNU variants) if they fail with
C++14 default language.

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