2021-10-26 12:44:37 by Nia Alarie | Files touched by this commit (466) |
Log message: games: Replace RMD160 checksums with BLAKE2s checksums All checksums have been double-checked against existing RMD160 and SHA512 hashes |
2021-10-07 16:08:04 by Nia Alarie | Files touched by this commit (466) |
Log message: games: Remove SHA1 hashes for distfiles |
2021-09-25 07:40:00 by Nia Alarie | Files touched by this commit (2) |
Log message: openjk: Cope with NetBSD calling 32-bit arm earm. |
2021-09-08 23:05:16 by Nia Alarie | Files touched by this commit (213) |
Log message: Recursive revbump for audio/jack |
2020-08-18 19:58:18 by Leonardo Taccari | Files touched by this commit (549) |
Log message: *: revbump for libsndfile |
2020-03-08 17:51:54 by Thomas Klausner | Files touched by this commit (2833) |
Log message: *: recursive bump for libffi |
2019-11-03 13:12:56 by Nia Alarie | Files touched by this commit (8) |
Log message: Add games/openjk. OpenJK is an effort by the JACoders group to maintain and improve the game engine on which the Star Wars: Jedi Academy game runs on, while maintaining full backwards compatibility with the existing game. This project does not attempt to rebalance or otherwise modify core gameplay. You will need a copy of Jedi Academy to play OpenJK. |