2021-01-01 09:24:59 by Ryo ONODERA | Files touched by this commit (266) |
Log message:
*: Recursive revbump from boost-1.75.0
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2020-05-06 16:05:09 by Adam Ciarcinski | Files touched by this commit (591) | |
Log message:
revbump after boost update
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2020-01-12 21:20:50 by Ryo ONODERA | Files touched by this commit (574) |
Log message:
*: Recursive revbump from devel/boost-libs
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2019-12-19 23:15:10 by Joerg Sonnenberger | Files touched by this commit (3) |
Log message:
Add missing <string>.
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2019-08-22 14:23:56 by Ryo ONODERA | Files touched by this commit (678) |
Log message:
Recursive revbump from boost-1.71.0
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2019-07-01 06:08:55 by Ryo ONODERA | Files touched by this commit (669) |
Log message:
Recursive revbump from boost-1.70.0
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2019-05-27 18:07:31 by Maya Rashish | Files touched by this commit (4) |
Log message:
pingus: use pkgconfig to find libGL. Results in adding /usr/X11R7/lib to
RPATH on netbsd, meaning this program can run.
Avoid accidental expansion of DATADIR in pingus_main.cpp.
This now runs for me.
Bump PKGREVISION.
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2019-05-27 17:37:56 by Maya Rashish | Files touched by this commit (2) |
Log message:
pingus: fix compilation issue by adding missing include.
PR pkg/54240.
XXX this package needs to add libGL path's to RPATH to run
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2019-05-13 06:50:46 by =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?= | Files touched by this commit (1) |
Log message:
pkgsrc changes:
* Reintroduce configure step to avoid subtle bugs (thanks @leot)
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2019-05-12 08:17:30 by =?UTF-8?B?RnLDqWTDqXJpYyBGYXViZXJ0ZWF1?= | Files touched by this commit (30) | |
Log message:
pingus: update to 0.7.6
pkgsrc changes:
* Disable configure target (SCons seems not to provide it)
* Remove explicit use of SCons: use Makefile instead
* Port deprecated Boost.Signals to Boost.Signals2
* Take MAINTENERship
Changes:
Pingus 0.7.6 (24/Dec/2011)
==========================
* added new SVG icons for Pingus
* added 10 new xmas themed levels
* added ability to sort levelsets by priority
Pingus 0.7.5 (25/Oct/2011)
==========================
* fixed memory leak in OpenGL renderer
* added support for Win32 cross-compilation with mingw32
* added gamespeed adjustments via KPPlus, KPMinus, KPEnter
* added single-stepping the game with 'S'
* added better application icon
* added access to all levelsets in developer-mode (Ctrl-m)
* added 10 new Halloween levels
Pingus 0.7.4 (10/Oct/2011)
==========================
* fixed game not starting when no soundcard is present
* all halloween and tutorial levels have been converted to a minimum
size of 1920x1200 so they can be played in fullscreen without letterboxing
* new --userdir command line switch to set the directory where savegames
are saved
* menu getting confused by fast succedding clicks fixed
* level-demo recording and playback are back (files not compatible between x86 \
and x86-64)
* window resize support throughout the whole game
* dirty-rectangles drawing for improved performance with software rendering
* OpenGL rendering
* new blackboard graphic
* Unicode support
* two new levelsets, "Desert" and "Factory Campaign", with \
27 new levels
* added a man-page
* deadly fall height has been increased
* support for prefab objects and groups in the editor
* cleaned up digger, miner and basher paths
* added an option menu
* lots of minor bug fixes
* bitmap fonts have been generated with anti-aliasing
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