2012-05-07 03:54:16 by David A. Holland | Files touched by this commit (473) |
Log message:
Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
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2012-03-03 01:14:27 by Thomas Klausner | Files touched by this commit (1657) |
Log message:
Recursive bump for pcre-8.30* (shlib major change)
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2012-02-06 13:42:32 by Thomas Klausner | Files touched by this commit (1812) | |
Log message:
Revbump for
a) tiff update to 4.0 (shlib major change)
b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk)
Enjoy.
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2011-04-22 15:45:23 by OBATA Akio | Files touched by this commit (2234) |
Log message:
recursive bump from gettext-lib shlib bump.
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2009-06-14 19:59:32 by Joerg Sonnenberger | Files touched by this commit (263) |
Log message:
Remove @dirrm entries from PLISTs
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2009-05-22 22:33:23 by Tobias Nygren | Files touched by this commit (1) |
Log message:
bump the BUILDLINK_API_DEPENDS
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2009-05-22 22:30:50 by Tobias Nygren | Files touched by this commit (3) | |
Log message:
Update to liblqr-0.4.1.
Version 0.4:
* New features:
* Support for image types (color models):
GREY, GREYA, RGB, RGBA, CMY, CMYK, CMYKA
and custom
* Additional builtin energy functions based on
luma instead of brightness
* Support for custom energy functions
* Functions to read out the energy map
* Cancel function to interrupt computations
* Additional methods for bias and rigidity masks
* Use a single progress instead of several
ones when the update is performed in steps
* Can handle input buffers non-destructively
* Performace related:
* Faster rescaling thanks to optimisations in
the code
* Spare memory when not using features (e.g. the
bias)
* Configuration
* The default installation directory is now /usr
instead of /usr/local
* Compiling under MinGW now correctly produces a
DLL with the default settings
* Now it also compiles under MS Visual C++
* All public macro names start with LQR_* (old
versions are still available but can be disabled
at configure time)
Version 0.3:
* New features:
* Enlargement is not limited to 200% any more
(it is automatically performed in steps)
* Added readout functions for the internal
visibility map
Version 0.2:
* New fetures:
* Support for 16-bit, 32-bit and 64-bit
per channel images
* Rigidity masks
* Left-right/top-bottom balance
* Performace related:
* Improved attached visibility maps
management (lower memory requirements)
* All internal buffers turned from
double to float, improving both speed
and memory requirements
* Documentation:
* Reviewed manual and completed refence
* Added man pages
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2009-03-20 20:25:55 by Joerg Sonnenberger | Files touched by this commit (1252) |
Log message:
Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
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