2003-07-17 23:50:07 by grant beattie | Files touched by this commit (1504) |
Log message:
s/netbsd.org/NetBSD.org/
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2003-07-10 13:36:25 by Adam Ciarcinski | Files touched by this commit (1) |
Log message:
Revision bumped; dependency changed from mad to libmad
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2003-06-02 03:21:53 by Jan Schaumann | Files touched by this commit (1131) |
Log message:
Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.
Should anybody feel like they could be the maintainer for any of thewe packages,
please adjust.
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2003-05-27 09:25:52 by Thomas Klausner | Files touched by this commit (2) |
Log message:
Update to 0.4.1:
- Added AdvMame3x filter
- Fixed crash in Curse of Monkey Island (and possibly other games as well)
- Fixed airport doors in Zak256
- Fixed crash in SDL backend
- Fixed various iMuse bugs
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2003-05-14 11:26:37 by Matthias Scheler | Files touched by this commit (1) |
Log message:
Undo unnecessary change.
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2003-05-14 11:26:19 by Matthias Scheler | Files touched by this commit (3) |
Log message:
Fix build problem under NetBSD-current.
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2003-05-14 11:25:47 by Matthias Scheler | Files touched by this commit (1) |
Log message:
Disable "-Wuninitialized" because it doesn't work without \
"-O" anyway.
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2003-05-13 14:06:23 by Thomas Klausner | Files touched by this commit (3) |
Log message:
Update to 0.4.0:
- Curse of Monkey Island (comi) support (experimental)
- Added support for the EGA versions of Loom, Monkey Island and Indy3
- Improved music support in Indy3 and the floppy versions of Monkey Islands
- Many Simon the Sorcerer 1 & 2 improvements and fixes
- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
[not compiled in]
- Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak)
- Preliminary support for early Humongous Entertainment titles (very experimental)
- New debug console and several GUI/Launcher enhancements
- New Save/Load code (easier to expand while retaining compatibility)
- DreamCast port now works with new games added for 0.3.0b
- New official PalmOS port
- Various minor and not so minor SCUMM game fixes
- Large memory leak fixed for The Dig/ComI
- SMUSH code optimised, frame dropping added for slower machines
- Code cleanups
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2003-05-02 13:57:35 by Thomas Klausner | Files touched by this commit (680) |
Log message:
Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
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2003-03-29 13:43:15 by Julio Merino | Files touched by this commit (795) |
Log message:
Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz.
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