2010-08-30 21:29:26 by Adam Ciarcinski | Files touched by this commit (2) | |
Log message:
Minor update in patch-ag, following Wesnoth bug http://gna.org/bugs/?16576
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2010-08-29 12:51:30 by Thomas Klausner | Files touched by this commit (2) |
Log message:
Fix typo in comment.
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2010-08-29 10:53:12 by Adam Ciarcinski | Files touched by this commit (2) |
Log message:
Fix buildling on MacOSX
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2010-08-28 23:28:09 by Thomas Klausner | Files touched by this commit (1) | |
Log message:
Some cleanup. Use python2.6. Ride update to 1.8.4.
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2010-08-28 22:08:41 by Adam Ciarcinski | Files touched by this commit (11) |
Log message:
Changes 1.8.4:
* AI:
* Fixed bug #16102: Made AI cancel attacks if a previously valid attack
was made invalid by WML event after move in move+attack sequence.
* Allowed custom eras to define Lua AI modifications for games played with
this era.
* Campaigns:
* Delfadors Memoirs:
* Make Lionel's portrait in Delfador's Memoirs story
screens the same as his unit portrait since there doesn't seem to be a
current higher-res version available
* Descent into Darkness:
* Made 'Alone at Last' slightly easier. Also, Dela is no longer
invulnerable but cannot be assassinated easily.
* Legend of Wesmere:
* removed gold overlay when defeating both leaders
* Reduced the difficulty of scenario 14 and improved the AI of the ally.
* Liberty:
* Increased the difficulty in 'Glory' by making the defenders behave more
intelligently.
* Language and i18n:
* Updated translations: Chinese (Simplified), Galician, Japanese, Serbian,
Vietnamese
* Flushed image cache when changing language
* Miscellaneous and bug fixes:
* Ensured graceful failure when encountering broken [advancefrom] tag.
* Handled ToD areas in a LIFO way, so that it is possible
to override them without first removing them
* Avoided displaying an empty menu and therefore choosing
a random weapon, when there is none
* Added detection for server replays, as they are missing the core [lua] tags
* Fixed attack_end event not raised for uncommon swarm attacks
* Added test for invalidated death due to positive hp after the 'die' event
* 1.9 syntax creeped into 1.8.x causing segfaults
* Fixed petrifying in multiround combats
* Fixed reference binded to a temporary, possibly the cause of the failure
on arklinux
* Never allow uploading *.pbl files (case-insensitive) to the add-ons
server from the regular game client
* Fixed revision.hpp generation with cmake 1.8(.2)
* Fixed usage of first PKG_CHECK_MODULES inside a shell conditional
* Fixed broken attack animatio
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2010-06-14 00:45:57 by Thomas Klausner | Files touched by this commit (1673) |
Log message:
Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
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2010-05-15 09:22:54 by Adam Ciarcinski | Files touched by this commit (1) |
Log message:
Revision bump after updating boost-libs to 1.43.0
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2010-01-18 10:59:46 by Thomas Klausner | Files touched by this commit (938) |
Log message:
Second try at jpeg-8 recursive PKGREVISION bump.
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2009-10-21 15:53:28 by Thomas Klausner | Files touched by this commit (1) |
Log message:
On NetBSD-4.0, the included make doesn't cope with some of the
dependency lines autogenerated by wesnoth. Use gmake instead.
From Robert Elz in PR 41941.
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2009-08-26 21:58:47 by Jens Rehsack | Files touched by this commit (1461) | |
Log message:
bump revision because of graphics/jpeg update
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