2012-07-01 17:29:08 by Julio Merino | Files touched by this commit (2) |
Log message:
Depend on atf-libs instead of atf. Bump PKGREVISION.
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2012-05-31 00:48:36 by Julio Merino | Files touched by this commit (3) |
Log message:
Update to 0.2:
Released on 2012/05/30.
* New global constants: globals_index.
* New methods added to the state class: get_metafield, get_metatable,
insert, push_value, raw_get and raw_set.
* Acknowledged that Lua 5.2 is currently not supported.
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2012-02-26 15:02:31 by Julio Merino | Files touched by this commit (1) |
Log message:
Add missing buildlink3.mk file; spotted by wiz@.
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2012-01-29 21:59:59 by Julio Merino | Files touched by this commit (4) |  |
Log message:
Initial import of lutok, version 0.1:
Lutok is a lightweight C++ API library for Lua.
Lutok provides thin C++ wrappers around the Lua C API to ease the
interaction between C++ and Lua. These wrappers make intensive use of
RAII to prevent resource leakage, expose C++-friendly data types, report
errors by means of exceptions and ensure that the Lua stack is always
left untouched in the face of errors. The library also provides a small
subset of miscellaneous utility functions built on top of the wrappers.
Lutok focuses on providing a clean and safe C++ interface; the drawback
is that it is not suitable for performance-critical environments. In
order to implement error-safe C++ wrappers on top of a Lua C binary
library, Lutok adds several layers or abstraction and error checking
that go against the original spirit of the Lua C API and thus degrade
performance.
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