2007-01-24 20:57:13 by Thomas Klausner | Files touched by this commit (3) | |
Log message:
Update to 0.5.1:
* 0.5.1 (22-01-2007)
- added two more maps, 'Baptism of Fire' and 'The Shores of Lake
Yukarwa' (Yalwa campaign)
- fixed campaign mode when resuming saved games
- fixed handicap settings not being kept in campaign games
- improved handling of connection problems in network games
- improved i18n support for non-ASCII glyphs
- extended destroyunit event to support location in addition to id
- new partial translations: Italian and Serbian
- updated translations: de, pl, sk
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2006-12-10 11:44:10 by Thomas Klausner | Files touched by this commit (3) |
Log message:
Update to 0.5.0:
* 0.5.0 (08-12-2006)
- added TCP/IP networking (requires SDL_net)
- added new map 'Clipped Wings' (Yalwa campaign)
- added partial Hungarian translation
- added new event 'destroyunit'
- added new mountain tiles, and enhanced several others
- improved portability
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2006-06-12 18:28:13 by Thomas Klausner | Files touched by this commit (156) |
Log message:
Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
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2006-05-22 19:40:44 by Thomas Klausner | Files touched by this commit (1) |
Log message:
USE_LANGUAGES=c c++
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2006-02-06 00:11:50 by Joerg Sonnenberger | Files touched by this commit (4082) |
Log message:
Recursive revision bump / recommended bump for gettext ABI change.
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2005-12-11 10:40:46 by Thomas Klausner | Files touched by this commit (173) |
Log message:
Convert aalib to options framework, adding an 'x11' option, and remove
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
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2005-10-20 02:41:08 by Thomas Klausner | Files touched by this commit (3) |
Log message:
Update to 0.4.9:
* 0.4.9 (13-10-2005)
- added third tutorial mission
- fixed shops becoming inaccessible after moving a transporter out
- fixed bogus line numbers being reported on parsing errors in cfed
- added new event trigger 'havecrystals'
- changed loading mechanism for crystals to be more like that for units
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2005-07-02 11:38:23 by Thomas Klausner | Files touched by this commit (3) |
Log message:
Update to 0.4.8:
* 0.4.8 (08-06-2005)
- added second tutorial mission
- transporters can now be loaded before leaving a shop/transporter
- repairs now cost 1 instead of 0.5 xp per recruit
- Hovercraft can no longer cross forest tiles
- fixed unitposition trigger when used with shops
- extended unitdestroyed trigger to support unit classes
- hex hit testing is now pixel-perfect
- added desktop file
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2005-05-22 22:08:52 by Johnny C. Lam | Files touched by this commit (1035) |
Log message:
Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS -> USE_TOOLS
awk -> gawk
m4 -> gm4
make -> gmake
sed -> gsed
yacc -> bison
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2005-04-11 23:48:17 by Todd Vierling | Files touched by this commit (3539) |
Log message:
Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.
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